Suburban Timewaster

I play video games and review them.

Archive for the tag “time management”

Fabulous: Angela’s Sweet Revenge (Gamehouse.com)

Emily’s fun-loving sister, Angela, moved to the Big Apple to start her career as a fashion designer.  Unfortunately, she has to work for Yum-mee, a stuck up boss who thinks she’s all that. To make matters worse, Angela’s husband, Jimmy, doesn’t support her.  Is it because there’s something going on between Jimmy and Yum-mee, or is Angela just being paranoid?

Yep, it’s a simplistic cheating plot.  Though, I have to say, I’m glad that Angela’s mad at both of them.  Warning, there will be spoilers for the game so read with caution.  The name of the game is Angela’s Sweet Revenge and she takes it out big time.  Don’t get me wrong, cheating is not a matter that you should take lightly but the way Angela goes about it seems very wrong.  With Jimmy, she goes so far as to throw seeds on his car so that birds will poop on it.  Yum-mee, on the other hand, gets to be publicly humiliated at an event she organized.

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Something similar happened in Emily’s True Love and I had a problem with that as well.  Once again, I will say that Angela has every right to be mad.  However, there are better ways to go about things like this.  I admit, people have screwed me over in the past and it is tempting to sink to their level.  That doesn’t mean that you should do so.  Let’s take the song, Before He Cheats by Carrie Underwood.

When I first heard it, I thought it was a song about empowering women by destroying the cheater’s car.  I told my mom about this and she said that the behavior is destructive and insane.  You can take the moral high ground by confronting the people who’ve hurt you honestly and openly.

The game play is similar to Delicious with clothes replacing food.  You deliver the required clothes to customers and check them out at the register.  Some of the customers will try on an outfit before they purchase it.

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During each level, you can make new clothes and complete a mini-game associated with each one.

Unlike previous games, this one’s layout is made of Facebook entries for each level, and you can like each comment.

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I thought it was a unique system.  It also shows how different Angela is from Emily.

The game is short but fun.  I give it 7 out of 10, it doesn’t take up that much of your time.

Fashion Boutique (Bigfishgames.com)

Maya’s dream has finally come true.  She has her own boutique and she’s ready to make her name in the world of fashion.  Can you help Maya balance her career and her personal life?

It’s hard to talk about the storyline because what the comics say changes depending on Maya’s stats.  They might focus more on Maya’s career, her personal life or both.  I’ll admit, I did like that aspect of the comics.

The game play is something else.  You take customers to whatever part of the shop they request, bring their orders to the sales clerk and then give them back to the customers.

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My favorite part is at the end of the week, when you can pick actions for Maya that bring up her stats and help her balance her career with her life

This game is interesting but can get dull.  I give it 4 out of 10, unique but doesn’t really have much else to offer.

Delicious: Emily’s New Beginning (Gamehouse.com)

Emily just gave birth to a beautiful baby girl and she and Patrick couldn’t be happier.  That is, until Emily goes back to work.  Now she has to learn how to balance running a restaurant with taking care of a child.

You read that right, the plot is about career vs. family.  Emily’s trying to run a restaurant while keeping her baby under control.  Surprisingly, some customers don’t like having a baby bothering them while they’re eating.  This starts to become a plot point in the cafe portion of the game where many of Emily’s regulars don’t like Paige (her baby).  I can’t say I blame them.  When I go out to eat, I don’t really want some stranger’s baby bothering me.  Though it really becomes a plot point when Emily has to work for her competitor, Wu, after her family restaurant burns down due to her father and her uncle competing to be Paige’s favorite relative (I’ll explain later).  Wu doesn’t allow babies in his restaurant, so that means Emily has to sneak Paige in there behind Wu’s back.  Wu also won’t let Emily have any say over the menu, though I do see Wu’s point about having a baby in the restaurant and I’m not sure if pies fit his atmosphere.  However, that doesn’t give Wu the right to treat Emily like his slave.  Therefore, I can’t hold her rebellion against her.  This doesn’t end even when they get a restaurant together, with Emily having no say about how her restaurant’s run, though she does stand up to him and makes it clear that she’s the one in charge of the menu.

Again, Emily’s family is a huge part of the plot and you can always count on them to make the plot fun.  For starters, I mentioned Edward and Antonio competing to be Paige’s favorite relative.  This escalates into them buying similar presents with one of them being better than the other and even buying similar toy cars, then racing them around the restaurant to prove that their toy car is better.  Of course, this results in them accidentally burning down Emily’s restaurant.  This forces her to work for Wu.  Though Edward and Antonio learn their lesson, they still have to one up each other at Christmas by dressing up as Santa.  Truthfully, my favorite family moment includes Jimmy when Emily yells at him for buying Paige (who’s three years old in the Christmas levels) a lighter.

The game play is similar to the previous Delicious games with Emily serving customers who sit down or order from the counter.  After the customers at the table finish eating, you clean up after them.

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In between levels, you can purchase equipment to help run your restaurant including an entertainer that you can send to your seated customers to cheer them up.

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The only problem is that the entertainer takes a little too long doing their job.  The game also has a new feature where you can decide your menu based on what customers will be going to your shop on that very day.

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Choose right and you can get generous tips to help you achieve a three star goal.  Some levels will require you to complete an activity relating to the story.  Another thing that separates this game from previous ones in the series is Paige, who will crawl around exploring the restaurant and bother some of your customers.  Therefore, you have to take her back to her playpen.  This feature still exists in the Christmas levels, when she’s three years old, which makes no sense whatsoever.

This game is simplistic yet fun.  I give it 8 out of 10, a fitting installment for the Delicious series.  Though I do have one question.  If Emily’s so busy with work, then why can’t Patrick take care of the baby?

Cake Shop (Bigfishgames.com)

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When Emily lands a job at the Cake Shop, she couldn’t be happier.  That is, until she starts to miss home.  Can Emily bring the shop up to perfection while keeping her mood up?

There’s not much to say about the plot.  Instead of comic strips or cinematic scenes, you get Emily talking to her boss about her goals for the shop and her mood.  All this does is advance the game play, which is the selling point.  You create different cakes and use machines to serve sodas, ice cream and any other side treat.

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Make sure to serve it to the customers before they get angry and walk out.  You can also buy upgrades when your shop gets enough thumbs up icons.  Get a certain amount to gain a star for the shop.  As for Emily’s mood, make sure to stop by construction to build her the house of her dreams.

This game is simplistic yet addictive.  I give it 7 out of 10.

Alice’s Tea Cup Madness (Gamehouse.com)

When Alice chases the white rabbit, she finds herself in a magical place the citizens call Wonderland. In order to get home, she needs to get to the field of flowers. Unfortunately, trips like that cost money and, in order to get it, Alice has to sell tea and pastries with the white rabbit as her helper. Can she make enough money for the trip home?

The plot’s very simple yet entertaining. I recently read both Alice in Wonderland books and I love all the appearances of the characters. A comic page explains what’s going on in between venues.

I have to say, the way the comic’s designed makes it hard for the reader to tell who’s talking first. Still, the plot is just an excuse for the game.

The game play is your typical time management. You seat the customers and serve them tea and pastries. The latter, you have to make in advance. Hit the target score in order to advance to the next level but try for expert, if you feel lucky. Every once in a while, you get a break from the time management style by participating in a hidden object game or having to catch the falling treats.

This game is simplistic yet addictive. I give it 7 out of 10, a fun take on a classic children’s book.

Huru Beach Party (Bigfishgames.com)

Lindsey wants nothing more than to form a volleyball team for her school but the president of the sports association, Jake, refuses to spend money on it. Now she has to get a job at the beach in order to raise funds for her team. Can Lindsey get the money and show Jake who’s boss?

If you’re familiar with this type of plot than you don’t need me to tell you how it ends. However, I will tell you about the game play. You deliver items to the customer that requests them. Some items will require you to participate in a mini-game. During the game, you will have to purchase upgrades both in and out of level. The more stars you get, the more upgrades you can afford. Meet all the required goals for each level as fast as you can to earn the most stars you can.

This game is simplistic yet addictive. I give it 6 out of 10; a fun game for when you’re bored.

Farm to Fork (Gamehouse.com)


When a farm falls in debt, they have to either sell their livelihood or get creative. Can they manage to do the latter and earn enough profit to keep them from having to do the former?

The plot itself is weak. Like the gnomes in South Park, the farmers have a step 1 in order to get to step 3 with no step 2 in between. It’s not until the figure out that wheat means bread, something that someone with an Elementary School education could tell you, that they have a step 2.

The game play is only slightly addictive. You collect items from plants and pigs, put them in the appropriate machines to make the necessary items and ship them off to the store. Later in the game, you can give items to people who come in person to do business with you. Complete the required goals to advance to the next level. The medal you get depends entirely on how fast you check off the goals. You can also set the game to relax mode and earn a silver medal for every level. Did I mention you can purchase upgrades between levels? Oh, and if you buy the platinum edition, you get extra levels.

This game is slightly addictive yet boring after a while. I give it 3 out of 10; don’t waste your time.

Burger Island 2: The Missing Ingredient (Gamehouse.com)

After setting up the perfect beach burger hut, Patty has to deal with a rival franchise trying to steal her glory.  Unfortunately, due to the tiki guy’s abduction, Patty can’t make new recipes.  Now she has to rescue the tiki guy and find the location of the great sauce.

Like the last game, there’s not much to say about the plot of this one.  The game play is exactly the same as the last one with the only differences being that eggs and nachos replace the french fry and shake levels and instead of buying new recipes you have to create them in an experimental kitchen.  Try to reach the minimum goal for each level if you want to advance throughout the game.

This game is addictive but not very entertaining.  I give it 4 out of 10; it doesn’t match up to its predecessor.

Burger Island (Gamehouse.com)

When Patty’s shipwrecked on a deserted island, she takes a job at a burger place.  Unfortunately, the natives don’t take well to someone overthrowing their business.  Can Patty convince the natives of the island to work with her?

The plot’s not really all that deep so I won’t be saying anything about it.  The game play is another story.  During each level, you make burgers, fries, or shakes.  Be sure to make it before the customer gets angry and leaves.  If you please every customer in a level, you get the perfect goal.  The only way to advance through the game is to met the minimum requirement for each level.  In between levels you can purchase more recipes to get more variety from the game.

This game is simplistic and addictive.  I give it 7 out of 10; fun for the whole family.

Save the Prince (Bigfishgames.com)

A young maid, Giselle, dreams of marrying the prince of Not-So-Far-Away Kingdom, who doesn’t even know she exists.  One day, an evil prince from a neighboring kingdom spots Giselle and mistakes her for a princess.  When the king and queen deny his request, he casts a spell on the castle.  Now it’s up to Giselle to save her one true love.

Yes, this is another cliché fairy tale storyline with the roles reversed.  Despite that, Giselle is just a stereotypical Disney Princess with no goals beyond finding a man.  This is supposed to be Giselle’s story when all she does is find dwarves and witches to do all the work for her.  I have to admit, I do like the design of the witch.  Usually, when video games design female characters that they never show the face of, they go out of their way to give the character stereotypical feminine traits to make up for it by designing her pink or giving her a bow (to learn more, watch Feminist Frequency’s video about the Ms. Male Character).  In this game, she has a loose-fitting blue robe and the only way you get the impression that she’s a woman is when the narrative calls her she.

The game play is similar to When in Rome.  You construct buildings, take their resources and fulfill tasks in order to complete each level.  If you complete the level before the time runs out, you get a star.  Unless you’re playing the game in untimed mode, then you get the star no matter how long you take.  You can also earn achievements as you play the game.

This game is simplistic yet addictive.  I give it 7 out of 10; what the game lacks in plot it more than makes up for in style.

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