Suburban Timewaster

I play video games and review them.

Archive for the tag “tarot cards”

Heileen 3: New Horizons (

Heileen is shipwrecked on a mysterious island with Robert and Ebele. They are saved by a ship called the Morning Star led by the pirates Morgan and Juliet.  Not only does Heileen use this opportunity to find her friends, she also needs to discover her destiny.  Will Heileen find love or will she find her true calling?

At first, the story is about Heileen searching for her missing friends and family.  After everyone’s found, the story changes depending on which character you pursue or which colony activity you partake in.  In the original game, Heileen can choose between Morgan, John, Jonathan and Sebastian.  Purchasing the female romance expansion extends her choices to Lora, Marie, Juliet and Ebele.  My favorite of the guys is Sebastian (though I hate to admit it) and my favorite of the girls is Juliet.  With Sebastian it might be more out of relief that Elias was going to be the romance option but he was voted out by Celso Riva‘s followers.  He also had no intention of adding Juliet to the mix but popular demand changed his mind.  I much prefer the plots where Heileen partakes in colony activities because at first she’s clueless about what she wants to do with her life.  As she continues, she realizes that she found her true calling.

While the first two games were pure visual novels, this one is a dating/raising sim.  During the game, you can do basic activities on the ship or colony activities on land.  You have to raise attributes from the former in order to participate in the latter.  You can invite one of the characters to do the colony activity with you and if you raise your stat high enough, you can qualify for the profession attached to it as long as you have the right sin or virtue.  There will be some cut scenes in the game where you have to make a choice that affects your alignment with good and evil.  It also affects your relationships with certain characters.  Some cutscenes are story-driven while others are just you inviting someone out or vice versa.

This is definitely my favorite of the Heileen series.  I give it 8 out of 10; it ended with a bang.

Train of Afterlife (

A person with no recollection of his or her past boards a train that never seems to end.  A shadow by the name of Little Mary tells this person that they are on the train of afterlife.  At the twelfth hour, the ride will end.  Where it ends up depends entirely on the person.

This game is from the same creators of X-Note.  Only difference is that there’s no romance whatsoever in this game.  The main character, Wind, is riding the train with Little Mary, Darwin, Diyu and Bluebird.  Another character by the name of Wing is also on the train, but this character acts as a constant companion for Wind.

You can talk to each of the four other characters and watch each one of them disappear.  Each one of them has their own insights about life and death and one of them will even play tarot cards with Wind, helping him or her discover his or her past little by little.  When you unlock Wing’s path, you find out who these people actually are.  I don’t want to give away any spoilers but in the end, you’ll wonder if this was all a dream.

The game is in visual novel form and each ending depends on how far you get in three different attributes: awareness, enlightenment, and darkness.  During the game, you can communicate with the other passengers while playing tarot cards.

If you give them the right answers, you can witness their disappearance.  After getting all of Wind’s endings, you get a password that allows you to play Wing’s path.  Four out of five of those endings will give you another password to access a story about one of the other characters.  After that, you get a password to unlock an extra gallery.  As I played this game, I felt that Rule of Rose should have been done in a similar style, talking to each orphan until you’ve unlocked pieces of their and the main character’s story.

This game is very addicting with some interesting takes on death.  I give it 9 out of 10; some of the endings spooked me a little bit.

Post Navigation