After escaping Carver’s imprisonment, Clementine and the rest of the runaways try to find each other. Can everyone reunite and find another safe haven?
That’s right, episode four of The Walking Dead and boy is it intense. I can’t spoil the game but you have people dying left and right. One of the characters will die no matter what you do. Not to mention that Clementine, the girl who acted as Lee’s morality pet, can commit acts of cruelty in the name of survival. At first, I thought this episode was brilliant until a conversation with lukebbtt led me to discover that most of the characters are only there for Clementine’s growth. There are characters that exist outside of her, such as Kenny who’s completely broken with Rebecca’s baby being his only reason for living. After everything Kenny’s been through, he is not right in the head and it shows by how he’s trying to recreate his family instead of accepting their deaths.
The game play is the same as every other episode. You pick dialogue choices for Clementine. Sometimes, you have to explore the scene and inspect objects to move the plot forward. Other times, you’ll have to make crucial decisions at key moments. One decision was so hard for me that I had to pause the game to think about it. Keep your guard up when the walkers attack, because you’ll have to press the right keys to get out of there alive.
This game is intense and additive. I give it 9 out of 10; I was upset for hours after playing this.