Suburban Timewaster

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Archive for the tag “sci-fi”

Para Pacem (Star Trek Online)

A/N: Meet Bianca Andrews as she recounts the time when she met Mirror Tilly, voiced by Mary Wiseman, and discovered just how dangerous Terrans can be.

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Fleet Admiral’s Log Stardate 96881.79

This is Bianca Andrews of the U.S.S. Discovery.  Yes, I named my ship after the first Discovery, a ship I used to dream of serving on, but life had other plans.  Actually, more like one huge other plan that had me faking my own death and sending me into the future, which I guess is still pretty cool.  At least, it would be, if it didn’t mean that I’d never see any of my friends and family again. Anyway, no time to dwell on that, because I just got a call from a man named Somat.

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I took the call and found out that this Somat is the leader of a Vulcan research team studying the unique ecology of the planet Pahvo.  While he was on personal leave, he learned that the team had not responded to routine communications, which is definitely a matter of concern.  Then Somat told me that Starfleet informed him that an ion storm is active in the Pahvo system, so logic would suggest that the storm is blocking communications.  However, as Somat pointed out, storms of that magnitude can have other effects, some of a deleterious nature. So, the Alliance asked him to accompany the Discovery to the Pahvo system.  Somat said that we’re to determine the status of the research team and offer assistance if necessary. He told me that he’s prepared to leave at my earliest convenience, which is now.

As soon as we arrived, Kwon told me that there was no response on comms from the Pahvo research station.  He claimed that the ion storm was causing a lot of interference, but it’s possible that our hails might not be reaching them.  I asked Somat what was causing the interference. He told me that the storm was creating spatial disturbances throughout the system.  He claimed that, if we analyze their patterns, we might be able to position the Discovery at a point where communication is possible. So, I scanned the area. 

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Then Somat told me that initial scans were picking up clouds of ionized subspace radiation and chronometric particles.  Then talked about how curious it was that sensors were registering a stationary object not far from our position. I asked Somat if it was a ship. He said it was unlikely, and he suspects that it’s one of the Starfleet navigation buoys placed throughout the system. Somat told me that the ionization of subspace was warping and distorting the sensors.  He claimed that, as a result, an accurate identification was not possible at this range. I suggested that we get closer, so that we could learn more. So, I took the Discovery closer and, what do you know, it’s a buoy. Somat said that it appears to be inactive.

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Somat then told me that the navigational buoys here are configured to broadcast a message on all frequencies.  It’s intention, to inform everyone who arrives at Pahvo that it’s a protected reserve. Somat told me that the sensors indicated heavy hull ionization on the buoy, leading him to believe that it’s been disabled by the effects of an ion storm. I said that we needed to find one of those active navigation thingies to boost our signal, so I ordered to scan for one in range. Somat seemed briefly disturbed that I called it a thingy, and then told me that Navigational Buoy 226 is nearby and should provide us with a means to reinforce hailing frequencies between the ship and the Pahvo research station.  Somat recommended caution in navigating further into the system, because the ion storm is quite volatile. I agreed with him. Then I told the Helm officer to lay in a course for Navigational Buoy 226. So, we set course of the buoy and got an alert that we’re entering the Pahvo system, which is a protected reserve and makes access prohibited.

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Anyway, we found the buoy and used it to piggyback the signal. Kwon said that he was ready to initiate handshake between our comm systems and Navigational Buoy 226 now. Kwon then went on about how the handshake was received and the fidelity was within acceptable margins of error.  Then Kwon said that the comms were secured and the hailing frequencies open. I contacted the research station, told them that this was the Discovery and asked them to please respond. Kwon said that there was no response because local conditions were still a factor. So the buoys might not be able to overcome the storm’s interference, even with our assistance. I said that it looks like we have to brave the storm. Somat chimed in by telling me that he’s detected something of interest. Apparently, the sensors showed the formation of a spatial anomaly nearby. I asked him if it was the source of the signal disruption. Somat said that he was uncertain, but he does know that it appeared to be providing stability to the ion storm, similar to the “eye” of a hurricane.  Then Somat told me that he’s also detecting bursts of comm signals from the anomaly. He claimed that the signals were currently garbled beyond recognition, but they could be from the research station. Somat recommended conducting a deeper analysis, both of the anomaly and the signals. I told the helm officer to lay in a course and take us in.

So, I scanned the anomaly and you wouldn’t believe what happened!  The Discovery I named my ship after showed up out of nowhere with a bunch of Klingon ships!  

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I don’t know how this is possible, but I’m not one to look a gift horse in the mouth. Plus, the Discovery’s in trouble!  So, I immediately targeted the Klingons and came to the Discovery’s rescue. I got some communications from the Klingons, such as how she will not escape and, once her shields are down, V’Mak will lead the boarding parties.  Well, that’s not happening on my watch. Then I got a notice from my own ship on how the first Discovery’s shields were down and she’s being boarded. Meaning we’ve got to take care of the rest of the Klingons, now! Then I got another communication from the Klingon ship saying that this battle is lost, so they’re withdrawing.  Another Klingon said that the first Discovery must burn and that those with the will of Kahless in their hearts should stand with him. Thankfully, that didn’t last as he finally admitted to defeat and had all of his ships warp and withdraw. He claimed that they’d let the boarding party do its work, something I won’t let happen.  Nar told me that sensors were cleared of all hostile targets… for the moment. Then he said that a number of Klingon vessels retreated at high warp during the battle and activated their cloaking devices. Nar claimed that the local ion storm would make finding them difficult, if not impossible. I told them to hail the Discovery only for us to get no response.  Somat classified the Klingon vessels as classes deployed during the Federation-Klingon conflict of the mid 23rd Century. Then told us that the Starfleet vessel is a Crossfield-class, which was also active during that time period. Since no one knows that me and some of my officers are from the time period, we had to play dumb and acknowledge that it’s time travel.  I ordered my crew to scan for chronometric particles. Somat told us that the sensors show a spike in chronometric particles immediately preceding the arrival of those vessels, something he found fascinating. Then Somat said that the Crossfield-class vessel was not transmitting a Starfleet recognition signal. The sensor analysis confirmed that it was the I.S.S. Discovery from the Terran Empire of the so-called “Mirror Universe.”  In other words, it’s not the Discovery from my universe. So much for seeing Tilly again. Then again, just because it’s not the Discovery from my universe doesn’t mean that I can’t have some sort of reunion. Sure, it’ll be twisted counterparts from a universe I don’t know and have only heard of, but I know Tilly. How bad could she possibly get? All I told Somat was that it explained why they weren’t answering our hails. Finally, the Discovery hailed us.

If the Discovery showing up in our time surprised me, I was doubly surprised by who ended up hailing us.  

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It was Tilly and, in the Mirror Universe, she became captain of the Discovery! She said that my timely assistance was most appreciated.  Then Tilly said that, speaking for herself and her loyal crew, she thanked me. She introduced herself as Captain Sylvia Tilly and then declared her and her crew’s attempt to seek asylum.  After that, we both just kept staring at each other. Here she is, my best friend from the Academy who I never thought I would see again! Sure, she got a bit of a makeover, which looks great by the way, and she seems much more confident, even got to the top way faster than our Tilly did, but she’s still Tilly!  Apparently, she knew me from her universe because she told me that, in her universe, I was a brunette who wore my hair down and I preferred contacts. I told Tilly that, in my universe, she was a curly red head who kept her hair tied up in a bun, but I’m sure she didn’t contact me just to discuss fashion tips. Tilly also said that, in her universe, I’m dead by her hand.  She claimed that we didn’t see eye to eye on who should take command after the Klingons killed Captain Schaefer. Then Tilly tried to ease my worry by saying that I died quickly.

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As soon as Tilly saw the look on my face, she started laughing and said that she was just kidding. Then talked about how she got me good. I didn’t know what to do, so I just laughed along and hoped that she didn’t notice it was a nervous laugh.  Tilly said that this would take some getting used to. Then admitted that she’s not sure how, but judging by the sensor readings she’s seeing, and that rather impressive ship of mine, they’ve taken a trip to the future. I told Tilly that it was 150 years, to be exact and assured her that it was strange for me too. Instead of sympathizing with me, Tilly blew me off! She said that she was sure that the science behind all of this is fascinating, but we have some more immediate concerns to address, namely the Klingon boarding parties running wild on her ship.  Of course, Tilly’s just a little upset about her current situation. I felt guilty for getting angry with her, so I offered to send an away team to assist. I’ll always have Tilly’s back, no matter what universe she’s from. Tilly said that she’ll have her chief of security, Patel, meet my team at the transport coordinates with a security detail and said that she looked forward to meeting me in person. Well, it is technically our first meeting even if we have met each other’s counterparts.

So, me, my away team and my raptor, Artemis, beamed aboard the I.S.S. Discovery and Somat told us that sensors indicated numerous life signs in our vicinity, he read multiple high energy discharges as well.  Somat then said that the data was consistent with 23rd Century phaser and disruptor weapons at the highest setting. He warned us to proceed with caution because, in the heat of battle, we could be seen as an enemy by anyone we encounter there.  I told Somat that we’d be okay, which he took as arrogance rather than trust in a friend. At first, I couldn’t help but be in awe as I looked around the starship, or a different universe’s version of the starship, that I used to dream of serving on.  My thoughts were interrupted when the Discovery’s chief of security welcomed me to the I.S.S. Discovery. I assumed that she was Chief Patel, but that turned out to be way off the mark. The new chief of security told me that Patel was relieved of command just like we’re going to be relieved of our fancy 25th century weapons!  My away team and I armed ourselves and I told the new security chief that Tilly wouldn’t approve of this. All the security chief said was that their captain was weak and I’m a fool! According to her, the Terran Empire tolerates neither one. The chief said that some would call this mutiny, but any captain willing to conspire with Federation trash is no captain of theirs.  Then she told us to hand over our weapons or they’ll pick them off of our corpses, the “choice” being ours. Artemis growled at the chief as I made it very clear that our weapons stay with us and that she needs to stand down while she still can.

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This woman picked a bad time to pick a fight with us, because we easily beat her and her security team. After that, I got a call from Tilly who was surprised that we were now transmitting.  She welcomed me aboard the Discovery (her Discovery, not mine), and told me that things got a bit more complicated. Tilly bitterly told us that it seems some of her crew have decided that now is the perfect time to express their concerns with her command decisions. I only responded by remarking that her crew’s doing it rather violently. Tilly just got a bit more frustrated and said that, if the Klingon boarding parties weren’t enough to deal with, now she has a mutiny on her hands.  Then Tilly asked me if Chief Patel made it to us. Tilly explained that she was supposed to escort us through the security fields to the bridge. I told Tilly that Chief Patel wasn’t here, but the fields still are. Artemis wouldn’t stop growling at my communicator, something Tilly heard because she asked me who the new creature was. I explained that it’s my raptor, Artemis. Tilly seemed intrigued that I had a raptor and I told her that I would explain when we meet in person. Then Tilly told me that she and her crew will do what they can from the bridge, but they’re a bit locked down there at the moment.  She said that, according to their internal sensors, Chief Patel is in our deck’s security station, which is not far from our current position. Tilly guessed that Patel was trying to lock down this ridiculous mutiny. Tilly told me to find Patel and she’ll be able to override whatever the mutineers are doing to raise those fields. Then Tilly said to take them down on my way to the turbolift. I turned off one of the shields and then we ran into more mutineers who gloated about how their “guests” got a warm welcome. Then another mutineer panicked by warning the gloating one that we’re still alive. You can bet that we took care of them easily.  As soon as we got to the controls, Savea warned us that she detected high energy readings and numerous life signs on the other side of the door. I opened the door only to see the lead mutineer holding a crewmember captive in what looked like some kind of torture thingy. He turned to us and snidely remarked about how Tilly’s “allies” were still alive.

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Artemis was about to rush over and show this guy how dangerous we were, but I held her back. She’s only a hatchling, so I want to keep her close to me. My away team and I armed ourselves while the man only remarked that, if you want something done right… He didn’t finish his sentence as he ordered his loyal mutineers to put their weapons at their highest setting.  Unfortunately, this group put up more of a fight but we managed to hold our ground. The lead mutineer even ordered his loyal companions to kill us now or he’ll kill them. Does compassion not exist in their universe? Eventually, we defeated them and Artemis immediately rushed over to the torture thingy while the prisoner tried to tell me to release the controls but couldn’t because of the pain.

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I immediately freed the poor woman and asked her if she was all right as she collapsed on the ground.  She managed to pick herself up and then said that she’s guessing I’m the one the captain sent her to meet. The woman introduced herself as Security Chief Patel and thanked me for saving her. I asked Patel if she was all right, still trying to comprehend what I just saw. Chief Patel said that she makes it a habit to be on the outside of an Agonizer Booth, but she’s spent her fair share of time in one too, so she’ll manage. I couldn’t help but point out that she makes this sound normal. Chief Patel only brushed me off by saying that, in this universe, it is normal. Me and my away team could only stare at each other in shock, wondering what kind of universe these people are from that something like this is normal! Patel asked me what the situation was, and if the captain was still in command. I told Patel that Tilly is, for now. Patel could only laugh and say that she isn’t surprised, because it would take more than Klingons and mutinous riff-raff to end Sylvia Tilly, something that made me nod. Even if she’s not my Tilly, I always knew that she had potential.  Then Patel remarked that she’s surprised that Tilly hasn’t killed them all herself, something that does NOT sound like my Tilly. Patel said that, in the meantime, she has orders to get me to the bridge and she intended to obey them. Patel told us to follow her. I responded by telling her that the path’s blocked by a security field. Patel only said that it’s not a problem because there’s no code that she can’t crack. Patel reassured us that she’ll have those fields down in short order and that we need to cover her while she works. She was expecting uninvited guests. Patel was right because, a few seconds later, more mutineers swarmed in and we had to take care of them. Eventually, Patel managed to get her authorization codes back and we left the security room. Patel led us to the turbolift to the bridge.  At least, she tried to until we got ambushed on the way. Thankfully we managed to defeat them, but Patel had another security field that she had to turn off. We got a call from Tilly, who said that they’re reading the loss of security fields on our deck and asked if we found Chief Patel. I told her that we did and we’re on our way to the bridge. Tilly was happy to hear good news for a change, though she’s not terribly surprised. According to Tilly, Patel’s harder to kill than a honey badger. Then Tilly asked if I was ready for the bad news. I’ll be honest when I say that I don’t know how this could get any worse. The only thing that’s holding me together is that I’ll be able to see Tilly again. She told me that the Klingons have taken several lower decks and are moving in our direction. Tilly warned us to keep our weapons hot because they’re killing everyone they run into and they won’t make an exception for me, but remarked that the raptor of mine could bite their heads off.  I told Tilly that Artemis is only a hatchling, shocked that she would even suggest such a thing. Tilly advised us to stick with Patel and get up here as soon as we’re able to, which was actually our plan all along. We went along the corridor, trying not to get too upset at the sight of officers lying dead in the corridors. Patel warned us that she heard Klingon disruptors up ahead and that we need to be ready for anything. The mutineers forgot about us, concentrating all of their energy on what they called “Klingon scum.” Unfortunately, we still had to fight both groups before we could continue down the corridor.

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Tilly called us and told us to hold our position, because there’s been an… incident. The way she said it sent chills down my spine as I asked her what kind of incident. Tilly told me it was the Klingon kind and then specified that they took control of main engineering. According to Tilly, they killed her chief engineer and his security team in the process. Tilly said that they’re threatening to breach the core if she doesn’t surrender, but she told me that is not going to happen.  I suggested that, if things have gotten this out of control, then maybe we should evacuate. Tilly said that evacuate sounds a lot like “retreat” to her and that’s not going to happen either. Tilly insisted that the I.S.S. Discovery was HER ship and she was not going to abandon her. I smiled and told Tilly that I really admire her confidence, hoping that the Tilly I knew managed to find her own confidence. Tilly didn’t even acknowledge my compliment and told me to take Patel, get down to Engineering, deal with the Klingons and make sure that core breach never happens. I told Tilly that we’d do what we can, feeling a little hurt that she didn’t even acknowledge my compliment, but maybe it was because of the situation. Tilly recommended that we deal with this problem quickly because neither of us will enjoy their solution and then cut the communication. We went down the corridor while Patel suggested that the Klingons probably cracked Rathmon’s code, which she was definitely not happy about. Some Klingons tried to ambush us on our way to the turbolift, but we made quick work of them. Then we boarded the turbolift and went to the Engineering deck.  

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Tilly contacted us and told us the bad news first. She informed us that there’s more Klingons down there than we thought. So, we’ll be fighting our way to Main Engineering. Then Tilly gave us the good news, which is that they’ll be shooting at the mutineers down there. I couldn’t stop myself from being alarmed that Tilly would call that good news! Tilly said that they’re a bunch of mutineers, so why should she care? I told Tilly that, mutineers or not, they’re still members of her crew and wishing for their deaths is a little extreme. Tilly said that, if the Klingons are shooting at the mutineers, it’ll make my job a little easier, so I should be happier about that. Then she hung up before I could respond, leaving me dumbstruck. The Tilly I knew wouldn’t be cheering for anyone’s death. How different was this Tilly from the one that I went to the Academy with? I didn’t have time to dwell on that as more Klingons arrived and I heard a crewmember screaming for help! This crewmember was screaming for the recently deceased Engineer about how they were trapped on the Engineering deck and they needed reinforcements now! We went down to corridor, wanting to help these poor hostages out.  Unfortunately, we got ambushed by Klingons and mutineers. Something Patel pointed out as she told us to take them all down. Meanwhile, a Klingon wanted to get some jammed doors open because V’mak wanted those cowards dead. Once again, we took care of the Klingons. 

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When we went further down the corridor, we came across more chaos. Patel remarked with disgust about how the Klingons weren’t even targeting vital systems, they’re just trashing the place. Then she told us that Main Engineering was just up ahead and that we needed to hustle. Another crewmember that I could see said that Rathmon’s dead and we will be too if I don’t get that turbolift open. I told them that I’m trying! Just let me take care of the Klingons that want us dead first! Finally, we managed to defeat the outside Klingons and opened the doors to Engineering with Patel making a plan. She said that, on my lead, we’ll breach. Patel told me to go high while she goes low. Together we defeated the Klingons and secured Engineering. Tilly contacted me and said that it looked like the Klingons were in a hurry and made a remark about how it’s sloppy work. Tilly bragged about how she was solving engineering problems like that when she was a first-year cadet.  Well, at least she has that in common with our universe’s Tilly. This Tilly told me to rebalance the matter/anti-matter inducers and adjust the flow rate to point five. Then remarked that it should bring the core back from the brink quite nicely. I told Tilly not to worry, because we can handle it. After I cut the communication, Patel said that she hoped I know what I’m doing because that warp core looks fit to breach. However, I managed to stabilize the warp core and then Tilly contacted me again to congratulate me. She said that I cut it a little close with the core, but since we’re all still here, she’s going to call that a win. Then Tilly said that, since we’ve got a little room to breathe, I should come up to the bridge. She told me that there’s a turbolift nearby that she relaxed the security locks on. I told Tilly that we were on our way.

We went to the bridge and I couldn’t be more excited that I was finally going to see Tilly again!  She just turned around in her Captain’s chair to face me, also happy that we could finally meet! Then said that I seemed surprised.  I told Tilly that, in our universe, she could barely go through an oral report without having a nervous breakdown and now, here she is, captain of the Discovery.  Before Tilly could respond, Artemis stood in front of me protectively as if she was going to murder Tilly. I told her to stand down, but Artemis still wouldn’t drop her guard around Tilly.  Tilly only remarked that Artemis was one fierce little lizard. I told Tilly that Artemis isn’t a lizard, she’s a Voth raptor. Tilly reminded me that I said I would explain Artemis to her. Before I could explain further, one of her crew asked her if they could trust us assholes, his words not mine.  Then Tilly grabbed a phaser and pointed it at her crewmember, demanding that he watch his language!

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Tilly saw that I was staring at her as if I’d never seen her before and, in all honesty, I’m starting to wonder if I have. It feels like I’m looking at a complete stranger who just happens to have the face of my former friend.  Then Tilly put her phaser away, said in a joking manner that cursing is such a filthy habit and encouraged me to finish my story. I told Tilly that there’s not much to tell, I found Artemis abandoned by Voth on the Solanae Dyson Sphere and took her in. By the look on Tilly’s face, she wanted to ask me what the Voth were but, instead, she congratulated me for doing well against the mutineers and explained that they weren’t fond of her decision to seek asylum.  Tilly admitted that it’s unpleasant, but better than the fate they left behind. She explained that, in their universe, Pahvo was a cruel and deadly entity and being sent there is a death sentence. Apparently, that’s exactly where they were sent in their universe. What kind of hell do these people come from? Tilly suggested that an enemy of hers might have decided that it was time for her to retire permanently. Then Tilly said that we needed to get down to business.  First, she told us that she has no interest in hostilities with our government and that she meant what she said about asylum. I asked Tilly if the rest of her crew feels the same way.  She says that she speaks for her entire crew and, while the mutiny was unfortunate, they are Terrans. Tilly explained that dominance is often challenged in her universe and has to be maintained. She said that the mutineers saw an opportunity, took their shot and missed big time. Tilly claimed that everyone left saw the price they paid for their failure, so the rest of the crew will definitely fall in line.  

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Then she thanked us for helping her deal with the problem. After that, she mocked Patel for getting captured by saying that her chief of security felt like spending time in an Agonizer Booth during most of the conflict. Tilly told Patel that, if she knew that she liked the booths so much, she’d keep her in one more often. Tilly sounded serious and I’m starting to wonder if her comment earlier about killing me in her universe was not a joke. Patel got angry and wanted to say something but stopped herself mid-sentence and said that Tilly was right to say so and that it won’t happen again. Tilly told Patel to see that it doesn’t, because she’d hate to have to replace her but she will if she must.  I tried to dissolve the awkwardness by asking Tilly what her plans are and she told me that the next step is to get her vessel back in working order before those Klingons come back to finish them off. Tilly said that it won’t be easy because she’s down a Chief Engineer, the power grid is in shambles, they have multiple hull breaches, and they’re nowhere near battle-ready. Tilly remarked that it was a real shame, because she was looking forward to getting to know me over a nice steaming bowl of Kelpien. I didn’t even hide my horror from that and begged Tilly to tell me that she’s joking! Tilly said that, in her universe, it was my favorite dish! I firmly told Tilly that, in this universe, I’m a vegetarian and I don’t eat living beings, much less sapient ones!  Tilly only made a remark about how, in this universe, I was one of those people.  I contacted the Discovery, wanting to get off of this ship as soon as possible.  Nar answered and asked if everything was all right. He told me that they detected a surge in the I.S.S. Discovery’s warp core but now it’s operating at a safe level.  I told Nar that I need an Engineering team beamed over here ASAP. Nar told me that they’ll beam directly to Main Engineering and get to work. I cut the communication and asked Tilly if there was anything we can do on the bridge.  She said that their shields are down and, if the Klingons don’t get them, it’s only a matter of time before the ion storm does. Tilly told me to monitor that console while she tries to get the main deflector back online. Tilly said that she’d order her chief science officer to do it but she chose her loyalties poorly.  I didn’t even want to know, so Tilly ordered me to start a diagnostic on the shield emitters while she recalibrates the Main Deflector. I immediately ran a diagnostic. 

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Right after I was done, Tilly warned us that Klingons were invading the bridge. While we were shooting at them, one of the Klingons told the others to kill everyone, but the captain is his.  After we took care of the Klingons, Tilly told us that the main deflector is in position and told me to recalibrate it now, which I did. More Klingons beamed aboard, to Tilly’s disgust as she compared them to Xethian bed roaches. I got a call from my Engineering team, saying that they managed to restore partial impulse power to the I.S.S. Discovery.  After that, Somat called and said that sensors were picking up numerous Klingon vessels decloaking, so combat is imminent. Then he strongly recommended that we return to our ship at our earliest convenience. I told Somat that we will be as soon as we’re done here. Tilly sounded almost sympathetic as she told us that captains should be on their own ship in the heat of battle.  Then she told us to go and that they’ll take it from here. I thanked Tilly, seeing a bit of my Tilly in her as I contacted my Engineering teams. They told me that they have impulse power restored, but only just. Then they said that, if I want this to be more than just a patch job, they’ll need more time. I sadly told them that their time is up and that we need to return to our ship.  Tilly thanked me and said that, if we survive this, she’s looking forward to repaying the favor and added that, if we ever catch up, she’ll remember to make sure I’m served a vegetarian dish. I thanked Tilly, knowing that there was definitely some of my Tilly in her but made it clear that neither one of us will be eating Kelpien. Tilly told me to go before it’s too late.

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We beamed back to our ship, though I felt guilty about leaving Tilly in an almost impossible situation.  I didn’t have time to dwell on it, because Savea told me that the Klingons were hailing us. We got hailed by one of them who said that he doesn’t know how they came to be here, but he doesn’t care.  He said that what he does know is that we have a mutual enemy. I told the Klingon defensively that Tilly is not my enemy. The Klingon told me that I was a fool, if I believed that! Then he said that he intended to destroy that ship and mine with it, if we get in his way!  He told me to be smart, because our ship may have the technical advantage, but they have the advantage of numbers and they’re Klingon. This man had the nerve to claim that, if I stand with the I.S.S. Discovery, I will lose! Then he said that, if I fight with him, I’ll live to see another day!  I made it very clear that the I.S.S. Discovery and her captain are under my protection. He once again called me a fool and said that I was fighting in a burning house! We had to fight the Klingons and, in the middle of the battle, Somat told me that the I.S.S. Discovery was altering course towards Pahvo, at full impulse!  Then, while we were protecting them from the Klingons, Somat told me that the I.S.S. Discovery was lowering her shields and he was reading transporter signatures to Pahvo’s surface. What the hell is so important that they have to beam someone down to Pahvo in the middle of combat? Nar managed to re-establish communications with the very ship we were protecting and put them through.  Patel explained that Tilly left the ship and she’s in command now. So the I.S.S. Discovery is back in the fight. I wanted to ask Patel why Tilly would leave her own ship after making a huge fuss about how she would never abandon her, but Somat told me that he was reading numerous Klingon vessels decloaking. So, I would have to find out after we clean up Tilly’s mess. During the battle, Kwon told me that he was detecting a massive energy surge on Pahvo and said that something was…  Before he could finish his sentence, a large beam came from the Planet Pahvo that wiped out not only the Klingons, but nearly destroyed my ship and injured Artemis!

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I ordered one of my crew to take Artemis to Sickbay! While one of the bridge crew left with an injured Artemis, Savea told me that whatever that was hit us so hard that she was receiving casualty reports from all decks! I ordered helm to use evasive maneuvers and for Tactical to give a report. Savea said that our shields are at full, our deflector’s online and are weapons are all ready.  Then she explained that the beam bypassed all of our defense systems like they weren’t even there! I asked Somat for an analysis and he said that, based on what the sensors recorded during the attack, it appeared that we were hit by psionic energy manifested into an energy pulse of considerable magnitude. Then he said that the attack originated on Pahvo! I know, I saw it happen but I still don’t believe it! Savea said that we were receiving a hail from Tilly. I couldn’t believe it! There was Tilly standing at the other edge of my screen, holding a knife in her hand with a malicious smile!  She said that she didn’t like red in her ledger and, since I saved her ship, she spared mine… this time! I told Tilly that she killed some of my officers, left a ton of them severely wounded including Artemis, who’s in Sickbay because of her, and she calls that a favor? Tilly rolled her eyes and said that it was my first and last warning, leave the system while I’m able to. I demanded to know what Tilly was planning and what she wanted to gain from this. Tilly only laughed at me and asked me if I hit my head in the fight. Then she said that what she had to gain was pretty obvious, everything. Tilly bragged about how Pahvo’s reach is infinite and, after a few more demonstrations of its power, everyone in the quadrant will have no choice but to swear allegiance to her or die! Then Tilly started fantasizing about being called Empress Tilly! I was in such a state of shock that all I could say was that she’s insane!

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Tilly only said that it didn’t matter, because she’s the one calling the shots and she’s pretty sure that she told me to get lost or get wrecked. Then Tilly asked me who the insane one was here, her or me, the lunatic staring defiantly down the barrel of the ultimate weapon? Tilly finished up by saying that her trigger finger’s getting itchy.  After that, all I could say is that she’s not my Tilly.  Tilly, or this twisted abomination of her, only laughed and said that, considering how weak my Tilly was, she’ll take it as a compliment! I wanted to shout at her, but Somat stopped me. He told me that he was reading an energy signature on the surface of Pahvo that matches the initial blast from the planet. Somat said that we wouldn’t survive a direct hit, so he strongly recommended that we exit the system immediately. I didn’t know what else to do, so I took Somat’s advice.

As soon as we were in safe distance, Somat told me that Captain Tilly’s betrayal, while unfortunate, was not entirely unexpected.  He said that her use of the agonizer technology to weaponize the ecosystem of Pahvo is a matter of utmost concern. Somat believes that he can devise a means to neutralize her technology, but he will need time to conduct research.  Then Somat told me to rest assured that he will endeavor to counter Tilly’s insidious actions as soon as possible. The scientist said that I should prepare to take action at a moment’s notice, because the lives of untold millions, including our own, could be at stake.  

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I didn’t answer Somat and excused myself to my Ready Room, locking the door and then crying my eyes out. Somat said that Tilly’s betrayal was predictable but, if that was so, why couldn’t I predict it? All she did was talk about how she killed me in her universe to take command, then said it was good news that the mutineers in her crew would die, then she pointed a gun at a member of her own crew for swearing and threatened to put her own chief of security in an agonizer booth for the rest of her life. Artemis wouldn’t let Tilly near me and, when Tilly heard about Artemis, she wanted me to train her to be a killing machine. To top it off, she offered to eat a sapient being with me! Oh dear God, I am a fucking moron! I trusted a complete monster that, under normal circumstances, I wouldn’t have gone near with a ten foot pole just because she had my late best friend’s face! I felt so distraught that I grabbed a knife and hacked my own hair off!

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Hey, I may have doomed a planet of peace loving aliens, killed and injured some of my crew, put my beloved companion in Sickbay and doomed the entire Alpha Quadrant, but at least I got a new hairstyle out of it.  I should’ve teamed up with the Klingons and blasted Tilly’s ship to smithereens!

A/N: As you can see, the screenshots now show the dialogue boxes and I was able to capture the cutscenes.  This is all thanks to Hashakgig1106, who told me to install Bandicam which I will now be using to take screenshots.  Of course, I realize that I’ll have to turn off the announcements and play entirely with the keyboard now.  Anyway, what did you think of Bianca and my recap of the first Mirror of Discovery mission?  Feel free to Role Play in the comments with your own Star Trek Online character.  You can also request Star Trek Online missions for me to recap and even team up with one of my characters for one.

Jabberwocky (Star Trek Online)

A/N: Candy’s back and, this time, she talks about how she not only retrieved an Orb of the Prophets, but had to take it back to Mirror Bajor where she found herself facing Mirror Leeta, voiced by Chase Masterson.  I normally post recaps on Tuesday, but I was sick yesterday.  So, I had to make up for it.  Also, see if you can catch the subtle reference to another Deep Space Nine character.

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Fleet Admiral’s Log Stardate 96012.75

This is Candy Marino speaking and I just got the Orb of Possibilities back from Gul Kardek.  Commander Sarish Minna contacted me and stated the obvious about how the True Way was following me.  Then she told me that I had to return the orb to the temple in Hathon. Sarish told me that she notified Vedek Krim and that she’s waiting for me in the temple.

I have to admit, I’m nervous about going to Bajor.  I don’t know if you know this but, when I was seventeen, I gave up my daughter for adoption.  Last I heard about her, a couple of Bajoran farmers took her in. I’ve been wondering if I should look her up; maybe even meet her.  Oh well, I’ll worry about that later.

Well, I didn’t get to beam down to Bajor immediately due to the True Way ambushing my ship.  Elisa managed to pick up their warp signatures before they hailed us. Apparently, it was Gul Mutak of the Kriger, the adjutant general to Gul Kardok.  He said that I was carrying property that belonged to the True Way, meaning the orb that they stole, and then told me to lower my shields and prepare to be boarded.  I quickly pointed out how stupid it was for him to be making demands in orbit of Bajor. Elisa told me that the man cut off communications and is powering up weapons, so they didn’t get to hear my retort.  Then she asked me what my orders were, which was to hail Deep Space 9. I contacted Saresh and told her that the Winchester got ambushed by the True Way and in orbit of Bajor no less. You can imagine that she was pissed, but she managed to cool herself long enough to tell me that she’ll borrow the Defiant and be there momentarily.  I told her not to worry, because we’ll hold them off.

It wasn’t long until the Defiant showed up anyway and, together, we kicked their asses!  After destroying the first two ships, Saresh contacted me to see if I was still in one piece and got a bit excited about teaching the next batch of True Way invaders a lesson.  She’s getting a little bloodthirsty for Cardassians but, if it helps her show these extremist nuts who’s boss, I really don’t care. Together, we defeated the next two True Way invaders and showed them why you don’t try to ambush people near the planet you used to rule as overlords.  Sarish contacted me to tell me that was the last of them, but she’ll remain in orbit while I return the Orb, just in case.

After that detour, I immediately beamed down to Hathon.  Elisa contacted me to tell me that Vedek Krin is waiting for me at the temple.  I’ll admit that I did a little sightseeing before I went to see her. I have to say, Bajor is a beautiful planet!  

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Even if it does drive my allergies mad. No wonder the Cardassians took it over for so long. I also stopped by Colonel Kubus’s office to look up Rose, my daughter.  It was easy because there was only one Rose in all of Bajor. Turns out the farmers who adopted Rose are Termas Inarn and Lara. Yep, Lara as in Superman’s biological mom.  Rose also has a sister named Fiora. I only hope that they’re treating her well.

I finally went to the temple and stopped to read some of the Bajoran transcripts.  Hey, that orb isn’t going anywhere, I have time. One of the books had a possession story that gave me a serious Supernatural vibe.  I also found books about Sisko, a book about cooking for fasts (which seems like a great way to torture yourself) and even a book worshipping the Pah Wraiths.  I’m not big on Bajoran religion, but aren’t the Pah Wraiths to the Prophets as Satan is to God? Why would the temple have a book like that in their archives? My guess is, whoever this Anjohl Tennan is, he must’ve paid a fat load of latinum to get his book featured here.

Anyway, I finally talked to Vedek Krim and told her that I need to return the Orb to the temple.  

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She was all smiles about it, claiming that The Prophets are smiling upon us and that what was lost is now returned.  Krim told me that I’ve done a great service for the Bajoran people and that they are most grateful. I told her that she can’t really speak on behalf of the entire Bajoran people anymore than I can speak on behalf of the entire human race. Krim didn’t respond to that and only told me to place the Orb upon the altar, but she did sound a bit annoyed. Oh well, what do I care?

I went to the altar and placed the Orb of Possibilities where it belonged only to find out that it didn’t belong.  Well, not in this temple anyway… or this world… or this universe. Yeah, I probably need to explain that. The Wormhole Aliens talked to me in the form of people I already knew which, I have to say, was actually pretty cool.  At least, it would be, if I ever wanted an orb experience in the first place. Anyway, they talked to me in these riddles about how the service rendered is not the service desired. Then they told me that, when we gaze in the mirror, we see our faces as others do, but reversed.  I may be brilliant at deductive reasoning, but I suck at riddles big time. After all this, they sent me back to Bajor to try to figure out what they meant.

Honestly, if I had known that I would be talking to the WAs, I would’ve sent someone else in my place, someone who would actually want an orb experience.  As pretty and mystical as those orbs looks, I’ve never wanted to use one and I’ve definitely never wanted to talk to the WAs. I make my own destiny and I don’t need a group of mystical aliens to tell me what that is.

After that, I went to Vedek Krim who told me that she would be honored to know what the Prophets shared with me, if I’m willing.  Krim claimed that sometimes their visions can be very confusing, but she has some experience interpreting them. I told her what they told me, that they suggested that it’s not their orb and I have to return it somewhere else.  Krim got confused about that, since it’s an Orb of the Prophets, so it has to belong on Bajor. Then she asked me if I’m familiar with the so-called Mirror Universe. Do I know anything about the MU? Only that it’s where Kirk, McCoy, Scotty and Uhura got stranded in after a transporter accident!  Then Kira visited it with Bashir and found out that the Terrans got enslaved by the Alliance thanks to Captain Kirk’s meddling! After that, they abducted Sisko a couple of times to force him to help out, first by having him pose as his MU counterpart who died and then by having him lead the Defiant!  Then Kira’s counterpart came to our universe with their Bareil to steal an orb! Before I could bring up the time Quark and Rom had to go to exchange a cloaking device for their Nagus, Krim told me rather politely that she sees that I’m familiar with it. She said that she wasn’t as familiar as I was and then told me that, if I want to learn more, I can read the book on that table over there by a Vedek Eeth describing his experiences and said that it could guide me.  I’m so ecstatic; I have to exercise serious self-control not to bounce around the whole temple!

I went to pick up the book and read about how fascinated Vedek Eeth was by the Mirror Universe, not that I can blame him.  

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Then he talked about petitioning the Vedek Assembly for permission to go there. Unfortunately, for him, the Vedek Assembly denied his request because the Federation quarantined access to the MU and, at the time, Bajor was still seeking membership.  So, Eeth just renounced his seat on the Vedek Assembly and went to find the MU on his own, like a badass! As for how he managed this, turned out this former Vedek has an Engineer friend who owes him a favor. Well, he managed to find his way and, guess what he discovered, the Terran Empire’s back.  They took over Terok Nor, which we call Deep Space Nine in our universe, and dominated the Bajorans again. Talk about one-step forward and two steps back. The Terrans finally get their independence from the Alliance and they conquer them all over again. Guess conquest is just a never-ending cycle in the MU.  Plus, being on the path to peace is what got them enslaved in the first place, so maybe that’s not too hard to believe. The Bajorans are now doing the work that they made the Terrans do, mining and ore processing. Eeth talked about how he needed to cross over with a spaceship and he got a message from the MU that offered to help. After that, our universe never heard from him again. This sounds like one of those horror holo-programs where the guy goes missing and it turns out to be the work of a monster that hides in the shadows.

After that, I got a message from Sarish.  So, I told her what I found out, that the orb’s from the MU and we can pass through the anomaly we found earlier.  She told me to be careful, because the MU is known to be more treacherous than our universe. Then she said that I’ll be cut off from any support here.  I told her that we’ll be fine. After all, it’s not the first time my crew found themselves in a life or death situation and came out on top. Elisa contacted me and asked if I was ready to beam up.  I told her to beam me up and take me to the badlands.

I got contacted by Sarish the minute I arrived.  She asked me what our status was and I told her that we’ve entered the Badlands and are heading to the anomaly.  Sarish told me to keep the comm lines open as long as possible. She sounds like my mom when I first started learning to drive a hover car.  Then Sarish started talking about how we have limited intelligence on the MU but, from what we know, it appeared that the Terran Rebellion spread from Terok Nor, eventually forming a new empire.  So, she’s basically telling me what I already know, but that’s not going to stop me from being excited to find out more. Sarish told me that the Terran Empire reoccupied Bajor and that she believes that this Captain Leeta is the administrator of the Bajor sector.  Leeta, I can swear that I heard that name before but I can’t remember from where. Hey, my brain stores a ton of information and, occasionally, I have to delete some. Though I might be able to restore some files from the trash folder.

Later on, I got contacted by Gul Haneri of the Torhne, who called herself the Chief Tactical Advisor to Gul Kardek of the True Way.  She said the usual about how I’m not welcome here and to lower my shields and prepare to be boarded. Yeah, I’ll get right on that, sarcastically speaking.  Instead, I went to red alert. So, I had to battle them and I focused on the two weaker ships before attacking Torhne. While I was fighting, Sarish told me that she believes Gul Kardek used the orb from the MU to somehow create the anomaly that leads back to them.  Then Sarish talked about how he must have formed an alliance with the Terran Empire and warned me to stay on my guard, since they’re probably expecting me. Considering that the Alliance from the MU who enslaved the Terrans is made up of Klingons, Cardassians and Bajorans, I find it surprising that they’d team up with the Cardassians from our universe so quickly.  Anyway, after taking care of Torhne’s lackeys, I destroyed her ship and Chris contacted me. He told me that he believes that we can activate the portal by bombarding it with tachyon radiation. I told him to make the necessary modifications to the deflector dish, because I really want to see the MU. Then I did what Chris suggested and entered the portal.

As soon as I found myself in the MU, Captain Leeta herself greeted me.  Now I remember her, she’s that Bajoran woman Gul Kardek contacted. I have to say, she’s either aged well or she’s got great access to a plastic surgeon.  She went on about how it’s a pleasure to have visitors from my universe and how she didn’t believe Gul Kardek when he said that we’d be here, but she couldn’t afford to take the chance.  Then told me to surrender now and she’ll guarantee the safety of my crew. You can bet that, after all the studying I did on her universe, I know better than to take her up on her word. So, I refused to surrender and asked her if she thinks I’m a complete moron.  Leeta seemed a little set back but settled for cliché villainous taunting as she said that we could have had so much fun together and now she has to destroy me. Yeah, well she can try. I focused on destroying the ships from the Terran Empire and, after destroying one of them, Leeta gleefully talked about the fun she was having and how she was growing rather bored before I showed up.  Well, I’m not here to entertain her. After destroying Leeta’s pathetic attempt at an ambush, she apologized for the state of her troops. She talked about how they’d grown rather complacent and how she’ll have to provide a demonstration. Apparently, she sucks at demonstrations, because I had no trouble kicking her ass. Then Leeta talked about how Gul Kardek warned her not to underestimate me and she won’t make the same mistake next time, if there is a next time.  After Leeta left, Elisa contacted me and said that we can warp to Bajor, which I immediately did.

Finally, I made it to the Mirror Bajor!  

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Yes, I’m still excited about being in the MU, despite getting attacked by an evil bimbo. Elisa was quick to remind me that this isn’t a tourist expedition by telling me that Bajor was re-conquered by the Terrans and that we need to be on our guard, but I was only half-way paying attention.  She was kind of right because, the minute we stepped out of the transporter room, we got ambushed by the True Way. They didn’t put up much of a fight, even with me coughing and sneezing like crazy, but Elisa got worried that they followed us through the portal.  I told her that, more likely, they were Gul Kardek’s troops just waiting for us to arrive.

Remember how I talked about Bajor’s beauty, with its plants and trees everywhere and how it drove my allergies nuts?  Well, in the MU, the Terrans went a bit more exotic disco club and less nature holo-documentary. Let me tell you, this club only caters to one type of preference, because all they have are silhouettes of naked women and not one hologram of a man who’s at least scantily clad.  

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It’s also raining like mad and that’s not exactly good for my allergies either. Thankfully, Chris injected me with medicine after the battle so my allergies don’t wear me down. The Bajorans also look far more bitter and hateful as opposed to serene and peaceful.

It wasn’t long until we ran into the bimbo again.  She talked about how Gul Kardek was right, we are formidable but perfectly predictable.  I’d be angry about her calling me predictable, if I wasn’t sneezing up a storm. Chris’s medicine hadn’t fully kicked in yet, but I’m feeling better than I was a few minutes ago.  Leeta ordered her Terran forces to attack and said that she wanted us alive. Thankfully, that gave us an advantage even with my huge disadvantage. Sometimes, Leeta’s forces managed to get the drop on me, but we kicked their asses.  We would’ve taken Leeta down with them, but she spent the whole battle hiding behind a force field and beamed up afterwards. Okay, so maybe she’s not a complete bimbo, but I don’t think that kind of planning takes much brainpower.

We continued to the temple and passed by the fountain right in front of it where, in our universe, there’s a large tree.  In the MU, it’s a giant dancing holographic stripper and guess what gender that is. I didn’t have much time to dwell on it, as my team got ambushed by another group of Terrans.  This time, Leeta was nowhere to be found, but we did see Gul Kardek again. He said that we’ve interfered with his plans for the last time and attacked us. Thankfully, my medicine fully kicked in and I could actually fight to the fullest of my potential with my crew.  Also, is it just me or is Gul Kardek’s posture a little too perfect for a humanoid? Anyway, Gul Kardek actually managed to put up a fight. I can’t count how many times me and my crew had to make use of the medical generator. I also had to use the second setting on my weapon, something I don’t often do.  

Vedek Krim, or her MU counterpart, showed up in the middle of the fight and tried to stop it, saying that fighting is not permitted here.  Yeah, Vedek, that’s really going to stop Kardek from trying to kill us. What happened next was a bit of a shock, because Kardek’s arm turned to liquid and stretched out Mr. Fantastic style to strangle the Vedek!  That’s right, Kardek’s a changeling! Well, it explains why his posture’s so perfect. Then he told the Vedek that this is not her affair. After that interruption, we attacked Kardek with him using his changeling powers.  Though I don’t get why he waited to use those powers in the first place. It wasn’t long until Kardek went full on changeling, but we managed to defeat him.

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I even made sure to lock Kardek up in a special box so he won’t cause any more trouble.

After the battle, I healed Vedek Krim, who thanked me and admitted that she was surprised to see a changeling here.  

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Not surprising considering that, in the accounts I read, the only changeling they knew was Mirror Odo and our Bashir killed him.  Then the Vedek asked me what the purpose for our visit was. I told her that we’re here to return their orb. She was rather surprised, due to the fact that they lost the orb decades ago during the First Occupation of Bajor. Then Vedek Krim decided not to look a gift horse in the mouth, except she put it in a more religious way. She told me to go place it on the altar, which I planned on doing in the first place.

Before going to the temple, I picked up a PADD Gul Kardek left behind and found a note he sent to a man named Gul Pulat.  

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Kardek talked about how he ran into some complications, meaning us, and how we stole the Orb of Possibilities. He assumed that we returned it to the Bajorans by now.  Then he talked about how grateful he was that the anomaly’s still stable and retreated to the MU to take shelter with his Terran allies. Kardek told Pulat that he needed him to meet with a Dumat’Zukan at a facility in the Devos system in his place. Kardek was even kind enough to send Pulat the coordinates.  Dumat’Zukan, that’s a Jem’Hadar name if I ever heard one.

We went to the temple and I made a minor detour to the library and, let me tell you, most of the books read the same as the books in our universe, the only exceptions are the book about Sisko’s life and the book about the other universe written by Eeth played out differently.  Not surprising since Mirror Sisko’s no emissary and their Eeth would have a different experience. There’s still a book written by an Anjohl Tennan worshipping the Pah Wraiths. Even in the MU, the Bajorans still consider the Pah Wraiths the bad guys. Can’t say I blame them. Even their name doesn’t sound nice.  Then again, my name’s Candy and I’m not a blonde space trash bimbo stripping on Risa. So, in all reality, what difference does a name even make? The away team didn’t like my little detour, but I told them that the orb’s not going anywhere.

I went back to the altar and placed the orb there, again.  This time, they thanked me for restoring the balance and took the time to warn me about an ambush waiting for me in space.  Fortunately, they were kind enough to send me and my ship back to our regular universe.

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Elisa contacted me and asked what happened.  All she remembers is that I opened the orb case, everything went white and she and the rest of my away team appeared on the Winchester in orbit of Bajor, back in our own universe.  I told her that the Mirror Prophets returned us, assuming that they were different Prophets from our universe. No, I’m not converting to Bajoran religion, I’m just feeling too lazy to call them Wormhole Aliens right now.  I told her that I have to talk to Vedek Krim and then I’ll beam up.

Anyway, I went to see the Vedek and she told me that she didn’t see me enter the temple. I told her that the Mirror Prophets returned me here. She told me that she didn’t know much about the Mirror Prophets but, if they’re anything like our Prophets, then this is a great honor.  They were so similar, I’m still wondering if I even talked to their counterparts at all, or if they even have counterparts. Then Krim said that it’s very rare for the Prophets to interfere directly with our lives.  I’ll admit, I wish they stayed out of mine. Then she asked if my mission was a success. I sarcastically replied that it was a huge failure and the Prophets sent me here out of pity. She ignored my comment and said that I have the gratitude of two Bajors and closed with “May the Prophets continue to smile upon you.”  

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It gave me flashbacks of my grandpa trying to force the Catholic religion on me. Thankfully, my mom wouldn’t let him. Still, can you imagine the look on my grandpa’s face if I ever told him that I actually consulted with “false Gods?” Maybe I’ll break it to him next time I visit Earth.

I know I told Elisa I’d beam up after talking to Vedek Krim, but I didn’t say that I’d beam up right away.  I took a walk outside, fully able to enjoy the beauty now that I took Chris’s medicine. My mind started wondering about more than just the Wormhole Aliens. Maybe I had an MU counterpart over there I haven’t met, one who’s more Moriarty to my Sherlock Holmes or Joker to my Batman. Maybe my MU counterpart is like Leeta, a bimbo high on power.  Maybe, and here’s the worst thought, my MU counterpart is stripping on Risa, not taking part in the Terran Empire whatsoever. What choices did she make? Did she ever meet Joey and, if she did, was he the one who seduced and abducted her?  Maybe she was the evil seductress manipulating him to her own ends. What about Chris? Was he still the Watson to my Holmes or the Alfred to my Batman? Will I ever know?

While I was contemplating, I got a communication from Sarish who talked about how surprised she was to hear that Gul Kardek’s a changeling.  She said that an alliance between the True Way and the Alpha Dominion could prove dangerous for the Alpha and Beta Quadrants. Sarish did look on the bright side, by saying that she’s happy the orb’s been returned to the MU and I’ve returned to our universe.  Fortunately, Sarish doesn’t get distracted by small details and focused on the big picture, which was stopping the alliance before they could do any further damage. Then Sarish told me that they’ll analyze the PADD I found to see if they find this ketracel-white factory.

After Sarish hung up, I remembered the data I found on Rose and her new adopted family.  Maybe I should just stop by and introduce myself. Rose might be happy to meet her bio-mom and her family might welcome me into their home.  I could be their Fonzie or their Uncle Jesse, visiting their home and being Rose and Fiora’s cool older sister figure at the most. Then again, Rose might realize that I abandoned her and hate me for it.  Her family might not even let me talk to her and who could blame them? If some stranger showed up at your house claiming to be your kid’s biological mom, how would you react? Maybe I could just visit the Terma Farm and watch Rose from a safe distance, just to see how she’s doing.  I mean that in a non-creepy way. What are the odds that she’ll spot me? Then again, there’s a good chance that those odds might not be in my favor and I doubt that I can book a nearby hotel on short notice. I beamed back up and ordered my crew to leave orbit. Elisa asked me what took so long and I only told her that I was gathering my thoughts, even if I didn’t say what my thoughts were about.  I know, I can fangirl about going to the MU but I can’t bring myself to meet my own daughter. What kind of coward am I?

A/N: So, what did you think of Candy and her trip to the Mirror Universe?  Feel free to request a Captain’s Log or team up with one of my characters for a Star Trek Online mission that I haven’t already done.  You can request or team up with me to do a Star Trek Online mission I’ve already written if it’s from the point of view of another character.  For example, feel free to request for me to recap this mission with a different character.  You can also Role-Play in the comments with your own Star Trek created character, if you wish.

Sci-Fi Warrior (Azaleas Dolls)

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Have you ever wanted to create characters for the Star Wars universe?  Now you can with the sci-fi warrior dollmaker! Create your own Star Wars or sci-fi female OCs, female characters from famous sci-fi franchises or yourself as a Star Wars character!

Like many dollmakers, this has no storyline.  You just create female characters that can be Jedi, slaves, or rebels.  You can even create characters that have nothing to do with Star Wars.  SeekHim and I have both used this dollmaker to make our own Star Trek characters.  I even used the game to create a Star Wars inspired character.

Aura/Darth Vixen (Star Wars OC) by suburbantimewaster

I even used this dollmaker to make Firefly’s River Tam, as I’ve posted on this blog. If you want to make male characters, there’s a separate dollmaker for that.  I used that one to create Clark Kent from Smallville.

Clark Kent (Smallville) by suburbantimewaster

This one works as your typical dollmaker, with you picking various hairstyles, clothes and other features for your character. Unfortunately, one of those features is not different face shapes.  You’re also limited on hairstyles as all you can choose is straight or wavy with no options for curly hair, unless you pick a bouffant. Like many dollmakers, you’re also limited to one body-type.  You also have no option to put freckles on your character. Other than that, the game is very good at staying true to the Star Wars universe, with many options to make your character an alien. You also have a wide variety of clothes and weapons that fit the universe very well, such as lightsabers and blasters.

This game is fun, but needs work.  I give it 5 out of 10; I hope to see a scene maker version soon.  On another note, have you used this dollmaker to make characters or to just goof off?  If so, feel free to share your creations in the comments.

Cold Call (Star Trek Online)

A/N: Melana’s back and, this time, she recounts how she helped defend the Deferi from the Breen.  I also created a page for my Star Trek Online characters so, if you want to request a Star Trek Online Captain’s Log from me or team up with one of my characters for a mission, you can use it as a reference.

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Major General’s Log Stardate 95751.44

I just got a call from the Deferi and, apparently, they want the HAR’NUC for a diplomatic mission.  He told me that he understands a warrior of the Klingon Empire would find diplomacy an unworthy task, but he believes that I’m the best person for the job.  Honey, I’ll take any job if it pays. However, in this case, it doesn’t really matter because the High Council already agreed to send a representative. He then proceeds to tell us that the Deferi have been friends of the Empire since the time of Emperor Sompek, and that they’d be happy to assist his fleet in a time of need.  They’re also very grateful for our loyalty to them over the years. Then, finally, he tells me to go to the Defera system.

As soon as the transmission ended, I headed for that very system.  My crew’s not happy about being part of a diplomatic mission, but I explained that these missions never go the way we expect.  For all we know, there might be enemies wanting to sabotage this very one. Trust me when I say that cheered them up.

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Anyway, the minute we arrived, Thraak pointed out the obvious and then performed the standard sensor sweeps.  He said that he didn’t like the look of this and advised me to proceed with caution. Then he told me that the Jeska’s standing by for the approach to Defera and asked if we should begin our escort.  You can bet that I said yes and Ambassador Surah greeted me as an honored ally. I’m definitely an ally, but I doubt that I’d call myself honorable. He told me that his people appreciate the Empire’s willingness to meet with them in these trying times.

Afterwards, our mission was just escorting the Jeska toward Defera.  I have to agree with my crew on this, it seems a little boring for members of the KDF.  So I can’t blame K’Gan for getting excited when he picked up a warp signature that he couldn’t identify.  The reason is that the ship warped out before we could get a lock on it. Thraak explained that it was because the ship was running a subspace jammer.  However, the mysterious ship still left a residual warp signature, and we might learn more from a detailed scan. Unfortunately, that same jamming technology kept us from getting a lock on the warp trail.

Anyway, we continued escorting the Jeska until Deferi Space Security contacted us.  They explained that they have to identify our credentials and verify that we’re the correct ship before they can give us access to Defera.  I told them that, with the Undine running around, I don’t blame them. Then I asked them if they needed assistance. They told me that they didn’t need it, but appreciated the offer.  After completing their scans, they asked for our clearance code before I could establish orbit around Defera. So I gave it. Then, Ambassador Surah contacted us again and thanked us for the protection and escort.  He said that our readiness to aid them against potential enemies is a mark of honor. Yeah, honey, I really don’t have any. Then I said that we might be able to learn about this strange ship later. Right now, we need to discuss the possibility of mutual protection and assistance between our two peoples.  Ambassador Surah said that his attaché will send me the planetary coordinates between for transport, and that they’ll take us to one of their famous historical parks and preservation sites. He said that he trusts that we’ll find Defera impressive and that, when we’re ready to talk, to meet him on the steps of the historic tower.  Then he gave me directions to said tower. Thraak told me that he received the coordinates from the Jeska and asked if I was ready to beam down to the planet. I told him I was more than ready, so we beamed down.

We met Ambassador Surah right where he said he would be.  I asked him a few questions about the Deferi, the ruins, the balance and the preservers.  I have to say, it was actually quite interesting.

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As soon as Ambassador Surah was finished, Ch’gren told me that the Breen were warping in.  Let me say, it made my crew very happy. Next thing I know, my away team and I are searching the location for the Breen and that includes the ruins.  They put up a fight, but we managed to defeat them in the end. After we cleared out the Breen, their leader, Thot Wen, contacted me. He called me a Klingon, which means he needs to get his eyes checked.  Then he talked about how our Empire desires war. Thot Wen said that they will have the Preserver secrets and destroy anyone who tries to stop them. He beamed down with his own group, but he was no match for me and my away team.  However, I’ll admit that he put up a good fight.

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After the fight, Ambassador Surah contacted me again.  He said that it’s not safe for him to remain here, obviously.  He said that he’ll return to the Jeska and called me an honored ally.  First time someone’s ever called me that in my life. Thraak contacted me to warn me that there are more ships warping in.  So my away team and I need to beam back right away.

As soon as my away team beamed back on board, K’Gan told me that the Breen are attacking the Jeska.  I immediately took action and went into battle. It took awhile but we managed to defeat all four squadrons of Breen ships.  Thraak said his piece by telling us the Breen have no honor but they are cunning. If they’re attacking the Deferi, then they must have reasons that the Deferi won’t tell us.  Thraak then talked about the stories we’ll have to tell people on Qo’noS. After all, not many people can say that they fought the Breen and lived to tell the tale.

We didn’t have much time to celebrate due to the Jeska captain hailing us.  He thanked us for our help, and then told us that the Jeska took some damage, but it’s nothing that a few days in spacedock won’t fix.  He told me that I do my Empire honor by assisting them. Honey, it’s not my empire. I’m only in it because I needed more skills than just pheromones.  Then Ambassador Surah contacted us and explained that he hasn’t been completely honest with me. Apparently, his actions are out of balance with the universe.  He apologized for being secretive but his people felt that it was the best course of action. Ambassador Surah explained that many years ago, in the time of Emperor Sompek, they assisted a Klingon fleet that was heavily damaged in an attempt to explore the badlands.  The Deferi helped them repair their ships and heal their wounded. In exchange, the emperor promised to give them the Empire’s assistance if the Deferi ask. Well, the Deferi are cashing in for the KDF to help them with the Breen, who’ve been attacking Deferi ships and colonies.  The Breen already killed hundreds of Deferi and they need our help to save them from genocide. Ambassador Surah said that he must see to the safety of his people now, but asked me to contact him after I’ve left Deferi space. Then he told me that he can only hope that my help will tip the balance in their favor.

I left the system and contacted Ambassador Surah.  He said that we’ll speak again and he hopes that I can repair the balance and save his people from the Breen.  Then he called me an honored ally and ended the transmission. After that, I contacted J’mpok and told him that we destroyed the Breen in this sector.  J’mpok said that we should’ve destroyed the Breen at the end of the Dominion war and pointed out that we now have a second chance. He said that the Deferi are honorable, but also weak.  So you can bet that they require our protection. He told me to show them the benefits of being sheltered under the wings of the Empire. J’mpok suspected that the Breen are probably looking for slaves to work their mines and serve on their starships.  I immediately said, with a little more passion than I intended, that we have to stop the Breen. J’mpok agreed with me but only because he can’t conceive of the Deferi serving anyone other than the Empire. Then told me to teach the Breen the error of their ways and hung up, leaving  me to wonder if, by saving the Deferi from slavery by the Breen, am I just opening them up to become slaves to the Empire?

A/N: So, what did you think?  Feel free to request a Captain’s Log or team up with one of my characters.  You can also Role-Play in the comments with a Star Trek character, if you wish.

Lost and Found and Spoils of War (Star Trek Online)

A/N: Melana’s back and this time she’s recapping two missions!  One about her first trip to Deep Space Nine and the other about how she helped the Bajorans get an Orb of the Prophets back from the True Way.

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This is Melana of the I.K.S. HAR’NUC and I just got a message from J’mpok.  He told me that he got a message from Commander Sarish Minna of Deep Space Nine and wants me to report there right away.  Apparently, because of Ambassador Worf, the Klingons still have ties to Bajor. So, they negotiated my services at Starfleet.  Then he has the nerve to tell me not to forget whom I truly serve!

I’ll tell you right now, I serve no one!  I’m in the KDF because it benefits me and I’ll leave when that stops becoming true!  Thankfully, I knew better than to tell J’mpok that. Plus, I heard Deep Space Nine is one of the hotspots in the Alpha Quadrant.  So, it will definitely be fun to visit. I immediately set course for Deep Space Nine.

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It wasn’t long until I arrived and they let me dock, though not without giving me a warning not to cause trouble.  I looked around and this station lives up to its reputation. Unfortunately, I’m here on business so I told my crew to enjoy themselves while I talk with the Commander.  Maybe I can join in the fun next time I come here.

I went to Operations and finally met the Commander of DS9 face to face.  

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She gave me this long history about the Cardassian Occupation and Bajor and how, even after the treaty, the Cardassians refused to give the Bajorans their stolen artifacts back.  Now, the True Way’s stealing from the new Cardassian government and one of those objects is an Orb of the Prophets. Apparently, the orbs are precious to the Bajoran people, possess unusual powers, grant vision to supplicants and can be sold for a ton of latinum.  All right, I added the last part. Then the Commander told me that she wants me to travel to the Badlands and get the Orb for the Bajoran people. I told her that I’d track down those responsible for stealing the Orb of the Prophets. That Orb might sell for latinum but, if I give it to the Bajorans for free, I get a valuable ally and one that owns the wormhole.  Plus, I never get involved in religious matters, and, if I turned down a challenge like this, my crew would mutiny big time.

After getting the mission, I contacted my crew and told them to prepare for a glorious battle.  Then I beamed aboard the HAR’NUC and set a course for the Badlands. As soon as we arrived, K’Gan told me that the plasma storms and gravitational anomalies were interfering with our sensors.  Meaning we have to search the Badlands the old-fashioned way. We also got a distress call from a Bolian freighter who was under attack by The True Way themselves. So, I set course for the freighter.

I’ve got to say, the True Way don’t really put up that much of a fight.  At least they’re weak compared to the Vorgons from my last mission. After the HAR’NUC destroyed the True Way ships, the Bolian captain hailed us and thanked us for rescuing him.  Then told us that he knew that he never should have cut through the Badlands, but it takes weeks off his journey. Honey, you never take dangerous shortcuts unless it’s an emergency.  After pointing that out, I asked the Bolian what happened and he told me that he passed by some strange anomaly that he just had to scan. Then a bunch of Cardassian ships appeared out of nowhere and ordered him to surrender in the name of Gul Kardek and the True Way.  He told me that he was trying to leave, but they disabled his engines. Apparently, they were about to board him until we showed up. He told me that, if I’m looking for the True Way, I should head for that anomaly he scanned. I thanked him and recommended that he gets his engines repaired and exit the area.

I took the Bolian freighter captain’s advice and headed for the anomaly he scanned earlier.  Then I scanned it myself and ended up running into the same Gul the Bolian captain ran into earlier.  Gul Kardek gloated about how I’ve fallen into his trap and will never locate his base. Apparently, he never heard of the human expression, playing possum.  He put up more of a fight than his True Way subordinates did, but I still managed to defeat him.

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After the battle, Thraak told me that the anomaly was a tear in the fabric of the spacetime continuum.  It’s dormant right now, but he can widen it into a portal. He also detected traces of orb energy in the area that we might be able to follow.  I contacted Commander Sarish aboard DS9, told her the situation and asked for backup in case we need it. She told me that she’d be along in the Defiant shortly, something I thanked her for big time.

Then I scanned the anomaly again, successfully this time, and K’Gan pinpointed that the trail leads to that nearby moon.  So, I set course for it and who should be waiting but a True Way ship and orbital weapons? K’Gan said that the True Way must have been doing something down there if they went this far to defend their base.  Thanks for the observation, sweetie, but I think I can figure out that much on my own. It took a while, but I managed to destroy the True Way ship. Then I took out the orbital weapons without breaking a sweat.  After all this, I finally got to scan the moon and found out what I already knew. This is a True Way base and I am finally beaming down.

I took my standard away team with me and Thraak was able to detect orb energy nearby as well as a number of Cardassian lifesigns.  I pointed out that it looks like we’ll have to fight our way to the orb, something that made me and my crew very happy. As soon as we entered the building, one of the Cardassians set out an alert claiming that hostile parties have entered the base.  Then he told all of his forces to move to high alert. You can bet that we had to fight our way through a few Cardassians with Thraak pointing out during the fight that the orb energy’s coming from the office on the lower level.  After a few more minutes of fighting, the Cardassian told me that the orb is his and we’ll never have it.  Seriously, am I fighting a True Way leader or an overgrown three-year-old?

It took awhile but we managed to defeat the True Way patrols with help from my away team and my adorable little arctic puppy.  

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Thraak told us that his scans indicate that Gul Kardek sealed himself in his office. Thankfully, it’s a security lockout we can override.  I went to the nearby console and did just that. Then I went to his office and got one hell of a welcome from the Gul himself. He said that the orb is the property of the Cardassian government, the true Cardassian government.  I think both the Bajorans and the Cardassian Union would disagree with you on that, honey. He finished it by telling us that we can’t have it. Yep, I’m dealing with an overgrown three-year-old. Then we had to fight Kardek while he bragged about how we’ll never defeat him.  I have to admit, he does put up a fight. However, he did bring in reinforcements whenever he could, as K’Gan pointed out. I actually had to use my pheromones to disorient him.

After shooting at Gul Kardek, he finally beamed out, something K’Gan made sure to tell us.  Kardek still left his reinforcements here and we took care of them rather quickly. After the fighting was over, I lowered the forcefield on one console and downloaded the data from another.  

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You would not believe what the data was. Apparently, our “traditional” Cardassian is making deals with a Bajoran and, I have to say, she may be old but she looks rather good for her age. So, either she aged well or she’s had work done.  I also can’t shake the feeling that I’ve seen this woman before. Anyway, she left a video letter for Kardek and commended him for the clever way he opened a pathway to their universe. They plan to make good use of it. Then she talked about the other matter he spoke of, which is helping Kardek defeat the Federation.  Right now, they can’t because they have their own territorial issues to work out. Then she offered to arrange a meeting with Kardek in the usual place and ended the transmission by saying her name was Leeta. Again, I’ve heard that name before, but I can’t remember where.

After reviewing that transmission, I beamed the orb to our ship.  

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I hope the Bajorans are going to give me hazard pay for this. Maybe I’ll get a chance to look at Deep Space Nine’s technology.  Hey, it’s the only station with combined Cardassian, Bajoran and Federation technology! Can you blame me for wanting to look at it?  Thraak told us that we have the Orb of Possibilities and asked if we’re ready to beam up to the HAR’NUC.

As soon as we beamed up, Commander Sarish greeted us with the Defiant in the Badlands and asked what our status was.  I told her that we got the orb, Gul Kardek escaped and we’re about to track him down. She told us that she’ll be here with the Defiant, and may the Prophets smile upon us.  I don’t really believe in the Prophets, but I replied in kind. Then, after I ended the transmission, Sarish bragged about how she arrived just in time. Considering we were ambushed by True Way ships right after the Defiant showed up, she couldn’t be more right.

It took a while but, with our combined forces, we managed to destroy the True Way ships.  K’Gan managed to detect a plasma wake that he thinks belongs to Gul Kardek’s ship. K’Gan told me that he can modify our deflector dish to emit ionizing radiation, which should interact with the plasma wake and illuminate it.  He warned me that the illumination effect won’t last very long. It’s better than nothing, so I ordered him to make the modifications and prepare to emit radiation on my command. Let me tell you, I wasted no time in commanding K’Gan to emit the radiation.

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I followed the trail and who should be there but that anomaly from before and Gul Kardek with a Galor class escort?  After a few hits on Kardek’s ship, he turned tail and ran. His escort stuck around until we blew it to bits. I scanned the anomaly and K’Gan told me that it leads to the infamous Mirror Universe.  Yeah, I remember reading about that before, but a part of me always thought it sounded ridiculous. I guess it was ridiculous enough to be true. Then K’Gan informed us that ships are emerging from the portal, so I immediately ordered shields up.  Commander Sarish said that the ships do look like mirror universe ships. After destroying a few of them, Sarish warned us that more ships were coming through. Let me tell you that these ships are tough.

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After destroying the Mirror Universe ships, Commander Sarish congratulated me on retrieving the orb.  Then told me that I have to return it to the temple on Bajor and she’ll notify the Vedeks that I’m on my way.  I immediately left the Badlands and I plan to return the orb to the Bajorans as soon as I deal with a problem the Deferi are having.

A/N: So, what did you think?  Feel free to request a Star Trek Online mission for me to make a Captain’s Log for, or team up with me for a mission with your own Star Trek Online character for a chance to be mentioned in one of my recaps!

Out in the Cold (Star Trek Online)

A/N: I’m going to be doing something different with this post.  Anyone who follows me knows that I am an avid Star Trek Online player.  So I decided to recap my missions from the point of view of my STO characters.  This is Candy’s recollection of Out in the Cold from the Breen story arc that, unfortunately, got removed in the latest update for Star Trek Online.  When reading the log, imagine the voice of Eliza Dushku, who I picked out for Candy.  You can hear her in this video.

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Captain’s Log Stardate 95670.87

This is Admiral Candy Marino of the U.S.S. Winchester, and we just got a message from the Deferi about Breen attacking civilian ships.  I’ll admit that I don’t know much about the Breen other than they wear refrigerated suits, their planet is colder than the North Pole and they look like something out of a Star Wars holo-program.  I’ll admit, protecting civilian ships isn’t much of a mental challenge, but I’d really like to discover more about these Breen.

So, I had the Winchester go to the VZA-4001 system and investigate what’s going on.

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Well, wouldn’t you know? Chris picks up a distress call from a Deferi freighter. He looks at me, expecting me to do the right thing.  Then Elisa chimes in by pointing out the obvious and finally locating the Sabok. It took me awhile to get out of warp, but we finally got there.  I have to say, for a mysterious species, the Breen really don’t put up that much of a fight. Then the Sabok thanks us for our assistance and tells us all about how they took extra precautions, such as a micro-warp jump and using the magnetic field of the comet to hide.  Yet the Breen still managed to find them. Seriously, these guys are good. Then they tell us about the Paktau, which is the sister ship, and asks them to check up on it. I feel like a glorified bodyguard, but the Deferi will make valuable allies to the Federation, which also includes me.  So I have no other choice but to help them. Sometimes I feel that I should’ve gone solo; then I can choose my missions without having to worry about anyone else.

Well, what do you know?  The minute we start searching for the Paktau, it sends us a distress call.  Apparently, they just need some replacement parts to prevent a warp core breach.  Then, as soon as we beam that over, Breen ships ambush the Winchester. The first two went down like that, but the second one put up more of a fight.  Eventually, we destroyed all of the ships and the Paktau rewarded us with information on the Breen slavers. Apparently, they heard a couple of the raiders talking about the Zaria system.  Zarva scanned it herself and found nothing more than a broken planetoid, but she pointed out that the information could be out of date. So, I ordered the Winchester to fly there immediately.

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Good thing I did, because that so-called destroyed planet has a dilithium-rich core, as Zarva pointed out.  The Breen themselves even use the Deferi they capture as slave labor. Not the first time they’ve pulled shit like this.  The Breen even stationed ships around the planet, but the Winchester took care of them. After that, we still had to beam down to the planet and destroy the transporter inhibitor the Breen kept in place.  I have to give credit to Elisa for discovering that.

We ended up beaming down into a cargo storage area and, what do you know?  They have all of them in prison cells. I guess this is what the Breen call a break.  Either that or they go around capturing slaves while having no idea what a slave is. Chris pointed out that the Breen are using three separate transport disruptors that are keyed to Deferi physiology.  It’s why the Breen can beam in and out and why the disruptors didn’t stop us from transporting in. If you ask me; that’s a really huge oversight on the Breen’s part. Then Chris points out how we need to neutralize the Breen guards before destroying the disruptors.  Thanks for pointing that out, Captain Obvious. Zarva took the time to examine the cells and said what Chris already told us. Then she told us that there are other Deferi life signs on other levels and the cells are all connected to the same mechanism. Well, that makes my job easier.

So, my away team and I went through the hallways and ended up fighting group after group of Breen, disabling each transporter inhibitor on the way.  

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After that was done, Zarva pointed out that a new Breen beamed on the planet. According to her, we aroused suspicion from the Breen commander by freeing their captives.  You mean the Breen don’t like people beaming on to their home world and sabotaging their prisons? What a shock! Now all we had to do was check on the Deferi captives and the only thing preventing that was a force field.  

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Well, I easily deactivated that and we inspected the now empty cells.

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Chris told us that all of the Deferi prisoners transported safely, and claimed that we could return to the Winchester. Well, he was about to until we got a message from Thot Trel.  You wouldn’t believe what that asshole said to me! He went on about how I’m not impressive and called me insignificant! Then claimed that his little henchmen should have no problem taking care of me! I’d like to see the look on his face when I prove him wrong.

Anyway, Trell sent Thot Gran and his henchmen after me.  Me and my away team took out the guards first and then dealt with Gran.  Hey, you want to beat the big boss, you have to take care of the small fry first.  I’ll admit, he did put up a bit of a fight but I won and we beamed back to my ship.  Who’s insignificant now? Elisa immediately began celebrating about how the whole mining operation fell apart.  Then she started speculating about who sent the message and how we’ll need to look into this in more detail. She told me that Starfleet will either send patrols to make sure this doesn’t happen again, or the Deferi will mine dilithium here for themselves.  Honestly, I don’t give a shit. I just found myself in the middle of a mystery, so I immediately left.

As soon as we left, Ambassador Surah hailed us, claiming that the survivors are on their way home and they want to mine dilithium for themselves.  Then he talked about considering a joint operation with the Federation and sharing the resources with us. The Ambassador ended up thanking us and telling us that our actions helped preserve the Balance.  It’s a big day for Star Wars references. After this, I ended up getting myself a huge promotion! You’re looking at Vice Admiral Candy Marino!

A/N: So, what did you think?  Some of the stuff I took pictures of didn’t show up in the screenshots, such as the dialogue or the fighting.  So, I need to figure out how to get that in the pictures.  Anyway, feel free to requests any episodes you would like my Star Trek Online characters to recap.  You can also role-play with one of your Star Trek Online characters in the comments, if you want to.

River Tam (Firefly)

River Tam (Firefly/Serenity) by suburbantimewaster

 

I was working on a character profile for a character I based off of River and I couldn’t stop thinking about Firefly.  So, I created someone who, in my opinion, is one of the most memorable characters in sci-fi using the dollmaker Sci-Fi Warrior by Azaleas Dolls.  For those of you who haven’t seen Firefly, River is the genius sister of Simon Tam.  She and her brother became fugitives after the Alliance (the evil government in Firefly) took her to what her family thought was a special school, but was actually a cover for a government project that conducted experiments on her.  Simon risked his life and career to save her and they both stay on Serenity as fugitives.  The experience made her crazy as she speaks mostly in metaphors and may seem helpless, but can be quite deadly when the situation calls for it.  So don’t underestimate this girl or you will regret it.  Unfortunately, Firefly got canceled after its first season but there are still movies and comic books to help you get your fix.  There’s also a game in the works called Firefly Online, but it’s been in development hell.  So I doubt that it will be released soon, if at all.  In all honesty, I think the game’s canceled which, as a browncoat, I find a real shame.

Star Trek Online (Sto.perfectworld.com)

It’s the beginning of the 25th Century.  The Federation and the Klingons are at war, the True Way are trying to restore Cardassia to its former glory, the Borg are determined to achieve universal conquest, the Dominion’s gathering its forces and the Undine (Species 8472) have a deadly agenda.  Fight as a Starfleet captain or a KDF (Klingon Defense Force) general and do whatever you must for your faction.

The plot summarizes itself in one sentence; everyone’s trying to kill you.  I’m serious; the Federation gained so many enemies that I’m surprised they’re still alive.  All you do throughout the game is play fetch for the higher ups.  You can ask them questions about their pasts, but that’s about all you get when it comes to plot and character development.  There are also a few shout outs to the Star Trek series such as Miral Paris, Admiral Janeway, Section 31, and on Bajor there’s a note from one Anjohl Tennan (if you’ve seen Deep Space 9, you know what I’m talking about).  There are even missions where you go back in time and meet characters from Star Trek the Original Series.  Speaking of the Original Series, did I mention that Leonard Nimoy himself narrates the game as Spock?

The process of the game is very simple.  You choose a race, gender and a career for your character.  Your choices for specialties are science, engineering and tactical.  As for race, the Federation has so many different ones to choose from that listing them all will take up the whole page.  I will tell you this; each one has their own different traits.  You don’t get to unlock a KDF character until your Federation character reaches level 25, and your choice of species isn’t limited to Klingon.  You also have a wide selection of uniforms that your character can wear.

When you’re playing the game, it’s like interacting through your very own Star Trek series.  Sometimes the Federation and Klingon missions coincide, but the writers show them through a different perspective.  One example being the celebration of the 25th Anniversary of the Next Generation by having a Worf hologram appear on the holodeck.  When you talk to him as a Federation character, he says that it was an honor serving with Starfleet.  When you talk to him as a member of the KDF, he says that he was a disgrace to the Klingon Empire.

There are also events that take place during a set time.  Some involve the Borg invading a part of space.  Others are about collecting items for yourself, like the dilithium mining event.  One event is my absolute favorite, the Path to 2409, where you go to either Starfleet or Klingon Academy and receive two data chips with information that fills the gap between the shows and the game.  Then you take a test based on the information you got.

As this is a MMORPG, there is a co-op mode in this game.  You can make friends and form teams.  You can also form your own fleet or join an existing one.  There are actions that you can participate in, but you have to participate with others as well.

The game is free-to-play but you have to pay to add some extra items to use.  You can even get a subscription to add more benefits to your gaming experience.  My advice, unless you’re filthy rich, don’t bother paying for anything.  Paying to get more virtual stuff is the digital equivalent of drawing money from the ATM at a casino, if you do it you’re a loser.  Yes, I put down myself when I say this because I have shelled out money to pay for extra stuff, something I promised that I’d never do again.  Still, as I said earlier, if you’re filthy rich go for it.

One part of the game that I absolutely love is the foundry missions.  In this part, you can create and play missions created by other players.  What Star Trek Online usually lacks in story and character development, these missions usually make up for in spades.  Many of them don’t even have any combat and are more like interactive visual novels.  In fact, if done well, these stories feel more like episodes of Star Trek and make you feel more like a captain than the actual game does.  I’m actually thinking about reviewing foundry missions individually.  Not all of them, that would take forever, just the ones I play because I feel like it, the ones that make the foundry spotlight on the Star Trek Online website, and if anyone wants to request a review of a foundry mission feel free to do so.

This game is amazing.  I give it 9 out of 10; any trekkie will love this game.

Planet Stronghold (Winterwolves.com)

A new recruit is sent to the greatest outpost a human could ever be assigned to, Planet Stronghold.  Their decisions will shape the fate of humanity and the rest of the galaxy.

The game takes place in the future where humankind is at odds with every other alien race.  A king rules the humans and your job is to find the missing prince.  After that, you have to decide if you want to achieve galactic peace or conquer the galaxy.  You do have romance options, but you won’t have access to them until you make a decision.  Even then, they write it hastily together with side quests for every single character in order to get to know them better.  To me it just seems like info dumping about each one and who you romance has no effect on the plot whatsoever.


All it does is change a few lines in the epilogue.  In Loren, the romances slowly grow and connect to the plot while in this game they’re just there for the sake of having them.

When you start the game, you have a choice between a male and female character.  Which one you choose only affects whom you can romance.  You also have a choice between four classes: Soldier, Guardian, Scout, or Psionic.  The choices you make affect your relationship with the characters.  Every battle you win and every quest you complete will give you experience points.

When you level up, you have to choose how to distribute them.  You can also earn achievements based on what you do in the game.

The game is fun but doesn’t offer much in romance and character development.  I give it 8 out of 10, the story elements have a better use in Loren, but this one has better game play.

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