Suburban Timewaster

I play video games and review them.

Archive for the tag “gamehouse”

Fabulous: Angela’s Sweet Revenge (Gamehouse.com)

Emily’s fun-loving sister, Angela, moved to the Big Apple to start her career as a fashion designer.  Unfortunately, she has to work for Yum-mee, a stuck up boss who thinks she’s all that. To make matters worse, Angela’s husband, Jimmy, doesn’t support her.  Is it because there’s something going on between Jimmy and Yum-mee, or is Angela just being paranoid?

Yep, it’s a simplistic cheating plot.  Though, I have to say, I’m glad that Angela’s mad at both of them.  Warning, there will be spoilers for the game so read with caution.  The name of the game is Angela’s Sweet Revenge and she takes it out big time.  Don’t get me wrong, cheating is not a matter that you should take lightly but the way Angela goes about it seems very wrong.  With Jimmy, she goes so far as to throw seeds on his car so that birds will poop on it.  Yum-mee, on the other hand, gets to be publicly humiliated at an event she organized.

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Something similar happened in Emily’s True Love and I had a problem with that as well.  Once again, I will say that Angela has every right to be mad.  However, there are better ways to go about things like this.  I admit, people have screwed me over in the past and it is tempting to sink to their level.  That doesn’t mean that you should do so.  Let’s take the song, Before He Cheats by Carrie Underwood.

When I first heard it, I thought it was a song about empowering women by destroying the cheater’s car.  I told my mom about this and she said that the behavior is destructive and insane.  You can take the moral high ground by confronting the people who’ve hurt you honestly and openly.

The game play is similar to Delicious with clothes replacing food.  You deliver the required clothes to customers and check them out at the register.  Some of the customers will try on an outfit before they purchase it.

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During each level, you can make new clothes and complete a mini-game associated with each one.

Unlike previous games, this one’s layout is made of Facebook entries for each level, and you can like each comment.

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I thought it was a unique system.  It also shows how different Angela is from Emily.

The game is short but fun.  I give it 7 out of 10, it doesn’t take up that much of your time.

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Alice’s Tea Cup Madness (Gamehouse.com)

When Alice chases the white rabbit, she finds herself in a magical place the citizens call Wonderland. In order to get home, she needs to get to the field of flowers. Unfortunately, trips like that cost money and, in order to get it, Alice has to sell tea and pastries with the white rabbit as her helper. Can she make enough money for the trip home?

The plot’s very simple yet entertaining. I recently read both Alice in Wonderland books and I love all the appearances of the characters. A comic page explains what’s going on in between venues.

I have to say, the way the comic’s designed makes it hard for the reader to tell who’s talking first. Still, the plot is just an excuse for the game.

The game play is your typical time management. You seat the customers and serve them tea and pastries. The latter, you have to make in advance. Hit the target score in order to advance to the next level but try for expert, if you feel lucky. Every once in a while, you get a break from the time management style by participating in a hidden object game or having to catch the falling treats.

This game is simplistic yet addictive. I give it 7 out of 10, a fun take on a classic children’s book.

Gotcha: Celebrity Secrets (Gamehouse.com)

Gaby was just a little known celebrity blogger until an anonymous source texts her tips on finding the biggest Hollywood scoop. Can she make her blog popular enough to win the competition and interview Erik Von Hunk?

That’s right; I’m reviewing a video game about a blog on my blog. The storyline is about the lives of celebrities and some of them are parodies of real life ones. The lives they lead go from marriages to plastic surgery and all the way to sleazy affairs. I know, it’s not very deep but it is fun.

The game play is a unique take on the hidden object genre. The game separates each level into a blog post. You collect people and some of them will give you information. After you’ve gathered everyone you need, you get to complete a mini-game and read the post Gabby makes at the end. During the game, you can collect items in order for you to purchase different designs for the blog.

This game is simplistic yet addictive. I give it 8 out of 10; a fun take on celebrity life.

Witch’s Pranks (Gamehouse.com)


When an ugly witch wants a handsome prince, she puts a curse on each one that rejects her, turning them into frogs. The only way to break the curse is a kiss from their fiancé. Fortunately, a traveler wanders across the witch’s castle and vows to return each prince to their one true love.

This is your typical parody fairy tale with every cliché you can imagine. The moral of this story seems to be ugly men can get whatever woman they want while ugly women have to settle for whoever will have them. Sadly, that’s a common double standard in this day and age. If you think I’m being unfair, take a look at what some the princes look like when they’re human and see that each one of them gets a beautiful princess, you’ll see what I mean. One thing I like about Once Upon A Time is that the characters would reject suitors that were attractive for the sole reason that this person wasn’t the love of their life.

The game play is your typical hidden object. You go from scene to scene collecting items for your inventory. You need to use these items to advance throughout the game and you will have to do some backtracking. If you’re stuck, use a hint.

This game is entertaining but the double standards are grating. I give it 5 out of 10; a fun take on fairy tales.

Farm to Fork (Gamehouse.com)


When a farm falls in debt, they have to either sell their livelihood or get creative. Can they manage to do the latter and earn enough profit to keep them from having to do the former?

The plot itself is weak. Like the gnomes in South Park, the farmers have a step 1 in order to get to step 3 with no step 2 in between. It’s not until the figure out that wheat means bread, something that someone with an Elementary School education could tell you, that they have a step 2.

The game play is only slightly addictive. You collect items from plants and pigs, put them in the appropriate machines to make the necessary items and ship them off to the store. Later in the game, you can give items to people who come in person to do business with you. Complete the required goals to advance to the next level. The medal you get depends entirely on how fast you check off the goals. You can also set the game to relax mode and earn a silver medal for every level. Did I mention you can purchase upgrades between levels? Oh, and if you buy the platinum edition, you get extra levels.

This game is slightly addictive yet boring after a while. I give it 3 out of 10; don’t waste your time.

Burger Island 2: The Missing Ingredient (Gamehouse.com)

After setting up the perfect beach burger hut, Patty has to deal with a rival franchise trying to steal her glory.  Unfortunately, due to the tiki guy’s abduction, Patty can’t make new recipes.  Now she has to rescue the tiki guy and find the location of the great sauce.

Like the last game, there’s not much to say about the plot of this one.  The game play is exactly the same as the last one with the only differences being that eggs and nachos replace the french fry and shake levels and instead of buying new recipes you have to create them in an experimental kitchen.  Try to reach the minimum goal for each level if you want to advance throughout the game.

This game is addictive but not very entertaining.  I give it 4 out of 10; it doesn’t match up to its predecessor.

Burger Island (Gamehouse.com)

When Patty’s shipwrecked on a deserted island, she takes a job at a burger place.  Unfortunately, the natives don’t take well to someone overthrowing their business.  Can Patty convince the natives of the island to work with her?

The plot’s not really all that deep so I won’t be saying anything about it.  The game play is another story.  During each level, you make burgers, fries, or shakes.  Be sure to make it before the customer gets angry and leaves.  If you please every customer in a level, you get the perfect goal.  The only way to advance through the game is to met the minimum requirement for each level.  In between levels you can purchase more recipes to get more variety from the game.

This game is simplistic and addictive.  I give it 7 out of 10; fun for the whole family.

Legacy: Witch Island (Gamehouse.com)

When a young woman goes on a trip with her boyfriend, she crashes on a nearby island.  Her boyfriend is nowhere in sight and everyone there was expecting her arrival.

The story is quite simplistic, a young woman goes on a journey to discover her destiny.  A major problem this story has is the ending.  I don’t want to give anything away so I’ll just say that the ending makes absolutely no sense whatsoever.

The game play is also quite dull.  You go from scene to scene collecting objects to add to your inventory.  Some items will require you to participate in a hidden object scene.  You use them to advance throughout the scene and if you’re stuck, use a hint.  Many times, I forgot what I was supposed to do and relied on the hint button like mad.

This game is simplisitic and dull.  I give it 0 out of 10; don’t even waste your time.

Left in the Dark (Gamehouse.com)

Many years ago, a ship was lost at sea.  Now the ship has returned with no cargo or crew on board.  It’s up to a detective to discover what happened.

The game starts out chilling with a mysterious hook man lurking in the shadows.  A ghost guides you throughout the game.  At the end, the hook man starts talking, which takes away any creepy appeal he had.  The ending also felt a little rushed.

This is another typical hidden object game.  You go from scene to scene collecting items for your inventory.  Some items require you to take part in a hidden object scene.  The detective will write her thoughts in her journal from time to time and a map will guide you through the game.  Use a hint if you’re stuck.

This game is creepy yet simplistic.  I give it 6 out of 10; something to do when you’re bored.

Style Quest (Gamehouse.com)

Stella just bought her very own beauty salon.  Unfortunately, an arrogant girl wants to shut her down.  Can Stella manage to keep her business afloat?

I know the game sounds like it has conflict but trust me when I say that it gets over pretty quick.  Then we have this new mystery as we try to figure out who has a crush on whom.  It’s like a high school soap opera set in a salon.

The game play is what really makes it shine.  You take customers to each station and try to please them in time.  You can earn up to three stars depending on well you do on each level.  Trust me when I say that if you want to get three stars on each one, you might have to replay some levels more than once. 

In between levels, you can use the stars you earn to purchase upgrades.  You can even hire people for each station with the exception of the shoe drawer and the styling chairs.  I don’t understand why you can’t hire someone for the hair styling station and yet can hire someone for the clothes changing station.  Especially because the latter has a mini-game while the former doesn’t.

This game is simplistic yet addictive.  I give it 5 out of 10; something to do when you’re bored.

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