Suburban Timewaster

I play video games and review them.

Archive for the tag “fanfiction”

I’m Back!

That’s right, back from the dead and I’ve got big plans for this blog.  As many of you already know, I review video games from Final Fantasy to Diner Dash. This time, I plan on reviewing dollmakers as well because, whether you think they’re art or not, they are video games in the loosest sense of the word. I’m also expanding my repertoire to board games and, like before, you can even request reviews.

This time, it won’t be just a review site. I’ll post anything related to video games or board games in even the loosest definition of the term. Who knows? I might post pictures of my time playing video games and board games with my friends. Maybe I’ll write fanfiction based off of them, such as narrating the Mice and Mystics game from the point of view of Prince Colin, the character I usually play as. I’ll even post what I create from dollmakers because, as I said before, they are video games.

The best part is, not only can you request video games and board games for me to review. You can also submit your own stuff to me to post on my blog. It can be anything from art, to fanfics and even your Let’s Plays of video games. Just don’t submit any reviews, because that’s my job.

The Legend of Zelda Collector’s Edition Part 3: Ocarina of Time (Nintendo Gamecube)

Link has always been known as the boy without a fairy by his fellow Kokiri.  The minute he finally has one he also has a quest.  He needs to gather three items and use them to open the sacred realm, getting the Triforce before the king of the Gerudos, Ganondorf, beats him to it.

What 90s Zelda fan doesn’t remember this game?  It was the first to hit 3D consoles, the first where you got to ride a horse and, for those of you familiar with the fan fiction world, the inspiration for the dreaded My Inner Life.  The first Zelda game I played was A Link to the Past, but this was the first game I owned.  The plot follows that of a typical Zelda game, find three items and then see a huge plot twist.  Now you have to collect more items.  Some plot elements are similar to Peter Pan, such as the fairy and a fact regarding the Kokiri you discover later on.  Navi is the first of her type and boy does it show, but more on that later.  Link, like the rest of the games, is an avatar for the world of Hyrule.  He says nothing and goes where he’s told.  Zelda drives the plot, risking her life to help Link and doing everything she can to save Hyrule.  The lengths she goes to are very daring.

I absolutely love the game play.  You can set any items you find to l, r, or z, taking place of the four c buttons of the N64, save the sword and the shield.  L targeting has helped me on more than one occasion.  The only problem is the fairy that makes it possible is very annoying.  Navi has a tendency to give information when you really don’t need it and sometimes you have no choice but to hear it.  Her targeting usually makes up for it until the second to final battle where she can’t do anything.

As for other features this game has, you can play songs on your ocarina, use your brain to go through dungeons and defeat bosses, and search the world for heart pieces.

Collect four of them to get a free container.  Some heart pieces require mini-games, the shooting being my least favorite but that’s because I can’t get my hands steady enough to complete it.

As a child, I loved this game and I still love it as an adult.  I give it 8 out of 10, the beginning of a new era of Zelda games.

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