Suburban Timewaster

I play video games and review them.

Archive for the tag “campfire legends”

Campfire Legends: The Last Act (Gamehouse.com)

Reggie and Ashley are on their way to the campfire grounds.  Unfortunately, an accident strands them in the middle of nowhere.  To make a bad situation worse, Ashley is missing and it’s up to Reggie to find her.

This is the final game in the Campfire Legends trilogy and it leaves more questions than answers.  Do not read this paragraph for it contains spoilers.  For starters, how did Maggie know about the story in the first game?  She’s not the Hookman’s student.  I guess you could say she read his notes with that one.  I know that Maggie and Libby’s parents are neglectful if they don’t know that one of their twins died.  They also didn’t realize that there was a stowaway in their basement.  Not to mention the fact that Reggie’s sister was the protagonist in the last game.  The campfire girls are being told a story of how their friend’s sister disappeared by a girl named Maggie, the same girl who was one of the twins in her story.  I get that Maggie’s a common name, but that’s an excessively big coincidence.

The game play is the same as it ever was in this series.  You travel to find objects, collect hints in the form of fireflies, and use them.

The only differences are that you also find pieces of Lisa’s diary and you can combine items in your inventory.

The final game adds nothing to the trilogy.  I give it 3 out of 10; do not buy unless you’re curious to see how the game ends.

Campfire Legends: The Babysitter

The girls around the campfire return with a different tale.  This time it’s about a student who agrees to babysit for her university’s dean.  Little does she know that a lunatic watches her every move.

Like the last game, we have a standard horror movie plot and characters with the main one not suspecting a thing.  Only this one actually makes a little more sense than the last one does.  Though I don’t get how you can buy a house and not know that someone else is living in it.  The main character here is a college student hoping to get into med school.  That’s why she took this job in the first place.  What’s sad is that if she hadn’t been so ambitious none of this would’ve happened.  At the end of the game, you get a clue about who the girl telling the story really is and how she knows all this.

The game play is pretty much the same as its predecessor.  You look for items, and you don’t have to collect anything extra just to add only a few items to your inventory.  You also have five hints in the form of fireflies.  If you run out, you can just backtrack and collect some more.  If that’s not enough, after you beat the main game you can play in Haken’s Journal Mode.  What you do is collect different items in different locations, just like a true hidden object game.  When you’re finished, you receive a page from Haken’s journal explaining bits and pieces of the game’s back-story.  Trust me, totally worth the extra minutes of playing.

This game is both fun and chilling.  The ending scene does a better job as a cliffhanger than the last game did.  I give this game 8 out of 10, a perfect adaption of my favorite urban legend.

Campfire Legends – The Hookman

On a campfire trip, one girl tells the story of the real Hookman.  In that story, a girl named Christine books a cabin for her and her boyfriend, unaware of the looming terror that lurks in every corner.

The plot is that of a typical horror movie.  A psycho killer is stalking a teenage girl and her boyfriend, the police don’t listen to her and the whole danger could have been avoided in the first place if everyone wasn’t acting like a bunch of morons.  I also don’t get why a teenage girl’s parents would agree to leave their daughter alone with her boyfriend for the weekend in a cabin in the middle of nowhere, unless they didn’t know her boyfriend was going to be there.  Still, leaving their daughter alone in a cabin sounds like some pretty neglectful parenting to me.  Not to mention that you find the characters’ medical files all over the place with no explanation of how they got there, and Christine’s boyfriend appears and disappears at random places, again no explanation given.

The game play itself is a standard hidden object game.  You search around the area for items and collect them.  Unlike other games of this variety, you’re not collecting a bunch of random crap and only keeping a few things in the inventory.  You can also use fives hints if you’re stuck and you can collect new hints in the form of fireflies.  Did I mention that there is chilling music playing in the background?  It feels like the Hookman’s actually coming after you.

The plot is cliché, but the game play is quite fun.  Quite a few times, you’ll exit out of the game purely through fear only to go back because you can’t resist the hold it has on you.  I give this game 7 out of 10, perfect for Halloween.

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