Suburban Timewaster

I play video games and review them.

Archive for the month “June, 2018”

Mortimer Beckett and the Crimson Thief (Big Fish Games)

When a mysterious thief goes from country to country stealing valuable artifacts, it’s up to Mortimer to stop him.  Will he be successful, or is this one challenge too great for Mortimer Beckett.

I have to say, this is the first of the series that deals with something that’s not supernatural, science fiction, or fantasy.  This one actually plays out like a mystery novel except you know whom the culprit is.  You just don’t know what the culprit’s up to.  In some ways, the game reminds me of a Sherlock Holmes story where Arsene Lupin challenged him in the same manner.

The game play’s a little bit different from the last two games.  You still go around collecting items to add to your inventory through the map.

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However, you also have the challenge of collecting pieces of various tickets.  After finding the artifact, you use the ticket you assembled to go to the next country.  I have no idea why someone would tear up tickets and leave them scattered in hard to find places, but it saves money on travel.  Sometimes, you might have to play mini-games and ask citizens for help in order to advance through the story.

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If you’re stuck, use a hint.

This game is rather addictive.  I give it 7 out of 10, a classic mystery with a modern day twist.

Mortimer Beckett and the Lost King (Big Fish Games)

Mortimer Beckett just fixed time and now he’s in a magical kingdom.  His new mission is to complete the crown and find the missing prince.  Can he save the kingdom from tyranny?

I’m sure many people who’ve played games like this know how this will end.  Still, if you want to go into this game fresh, skip this paragraph.  The lost king is Mortimer’s uncle Jerome, which means that Mortimer is the prince.  However, this makes very little sense in terms of story telling and lineage.  For starters, no one seems to remember a sibling disappearing with the king.  Another thing is that, when the ruler has no children, the sibling is next in line for the throne.  I assume Mortimer’s father and grandfather must have died for him to be next in line for the throne.  Don’t worry; he turns down living in a magical kingdom in order to go back to a normal life.  However, it would have made more sense to make Jerome, Mortimer’s father instead.  Other than the confusing ending, the style and plot are your typical fantasy story, which is rather enjoyable.

The game is a typical hidden object and, this time, you’re not looking for fragments.  You have to find the item whole and use what you collect to get either more items or pieces of jewelry for the crown.

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You can also play mini-games to help further the story.  Like the last game, you get to use a rechargeable hint.  Unlike the last game, clicking the hint button actually directs you to where you’re supposed to go instead of just finding objects and trusting you to figure out the rest.

This game is beautiful and addictive.  I give it 6 out of 10, two points off for the confusing ending.

Mortimer Beckett and the Time Paradox (Big Fish Games)

After building the Ghost Machine, Mortimer finds himself traveling through time.  His mission is to assemble a time bomb and close the portal.  Can he accomplish this before it’s too late?

Once again, we have another excuse plot.  This one is about time travel, which can be fun if handled correctly.  In this game, they handle it about average.  While the scenery is quite amazing and the characters you talk to are fun; you can find yourself looking at and collecting items that didn’t exist in the time you’re currently in.  For instance, you can find a modern day telephone booth located in a time before Edison invented the light bulb.  You also collect a beach chair in Ancient Egypt.  Clearly, the developers didn’t care about historical accuracy when they designed this game.

The game play is standard hidden object similar to the last game.  You use the map to visit different locations in each time and collect fragments of four objects.

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Let me warn you, some objects are very difficult to find, if not impossible.  You also have the option of exploring one room deeper to find all of the objects.  This can sometimes sneak by you, making you feel stuck in the game, believe me.  When you assemble an item, you can either put it back in its place or use it to advance the story.  You can also play mini-games, but be sure to collect the hints for them in your journal before trying to solve them.

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Like the last game, you have the option of using a hint when you are stuck.  Fortunately, you have an unlimited number of hints.  Unfortunately, you can only use it to find items and, if you need to do something else to advance the story, the hint won’t tell you what.

This game is addictive, but simplistic.  I give it 7 out of 10, one point more than the last game for unlimited hints, but a few points taken off for obvious historical inaccuracies.

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