The Final Fantasy games are some of the most profitable video games you can find. Years ago, Square Enix remade the very first two games of the series for the Playstation. One considered a remake in both Japan and America and the other released for the very first time in the latter.
Since time began, four orbs controlled the elements of fire, water, wind and earth. Now, those orbs fell to the power of darkness. Only four warriors of light, each carrying a crystal, can restore power to the orbs and banish darkness once and for all.
That’s right, the very first game of a plot driven series has little to none of what made the series great in the first place. You never find out anything about the warriors you control, such as how they met or how they came across the crystals in the first place. Every town you drop in has just as much amount of plot and character development. The webcomic, 8-bit Theater, spoofs the very flaws you find in this game. I can’t really fault the writer for that, since everyone involved thought this would be their final game (hence why they called it Final Fantasy).
What the game lacks in story it more than makes up for in gameplay. In the beginning, you name four characters and choose a class for each one. Choose wisely, because, until you get class changes, you’re stuck with these four characters for the rest of the game. You travel the overworld map fighting battles to gain experience points. You also go through dungeons to bring power to the orbs and collect quest items. During your journey, you can visit towns to upgrade your equipment, purchase spells for your mages and resurrect dead characters. In this game, the only way for resurrection is either life spells or visiting the temple and paying the person to revive them. You can also rest at the inn and save your game. The only other saves you can do are memo saves, which is more of a safety mechanism than anything else.
This game is simplistic yet addictive. I give it 6 out of 10; a mediocre plot with fun game play.